Disabled DEBUG_SHADER_VALIDATION as glValidateProgramARB is apparently broken on my laptop.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3344 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -219,7 +219,7 @@ static BOOL ValidateShaderObject(GLhandleARB object, NSString *name)
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}
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#ifndef NDEBUG
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if (gDebugFlags & DEBUG_SHADER_VALIDATION)
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if (gDebugFlags & DEBUG_SHADER_VALIDATION && 0)
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{
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OOGL(glValidateProgramARB(object));
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OOGL(glGetObjectParameterivARB(object, GL_OBJECT_VALIDATE_STATUS_ARB, &status));
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