Cleanup: removed a bunch of unused macros.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@5393 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -191,7 +191,6 @@ typedef enum
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} OOMissileStatus;
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#define ENERGY_RECHARGE_FACTOR energy_recharge_rate
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#define ECM_ENERGY_DRAIN_FACTOR 20.0f
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#define ECM_DURATION 2.5f
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@ -211,21 +210,12 @@ typedef enum
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#define PLAYER_TARGET_MEMORY_SIZE 16
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// ~~~~~~~~~~~~~~~~~~~~~~~~ = 40km
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#define SHOT_RELOAD 0.25
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#define HYPERSPEED_FACTOR 32.0
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#define PLAYER_SHIP_DESC @"cobra3-player"
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#define ESCAPE_SEQUENCE_TIME 10.0
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#define MS_WITCHSPACE_SF @"[witch-to-@-in-f-seconds]"
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#define MS_GAL_WITCHSPACE_F @"[witch-galactic-in-f-seconds]"
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#define WEAPON_OFFSET_DOWN 20
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#define FORWARD_FACING_STRING DESC(@"forward-facing-string")
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#define AFT_FACING_STRING DESC(@"aft-facing-string")
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#define PORT_FACING_STRING DESC(@"port-facing-string")
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@ -256,10 +246,11 @@ typedef enum
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#define PLAYER_DOCKING_AI_NAME @"oolite-player-AI.plist"
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#define MANIFEST_SCREEN_ROW_BACK 1
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#define MANIFEST_SCREEN_ROW_NEXT [[PLAYER hud] isHidden]?27:20
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#define MANIFEST_SCREEN_ROW_NEXT ([[PLAYER hud] isHidden]?27:20)
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#define MISSION_DEST_LEGACY @"__oolite_legacy_destinations"
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@interface PlayerEntity: ShipEntity
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{
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@private
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