Added Known bugs section to change log.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4546 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
Jens Ayton 2011-05-08 08:33:30 +00:00
parent 15280992ed
commit abe7913824

View File

@ -31,6 +31,20 @@ JavaScript:
NPCs used to be represented internally as EQ_ENERGY_BOMB instead of
EQ_QC_MINE.)
Known bugs:
* Intermittent crashes when removing pylon-mounted equipment
(http://www.aegidian.org/bb/viewtopic.php?f=3&t=9761)
* Freeze when script resurrects a ship being killed by a Q-bomb (Bug #18054)
* AI crash triggered by large groups of thargoids (Bug #18055)
* Bugs related to repeated misjumps (Bug #18082)
* Unhelpful docking clearance behaviour changing priorities when a ship is on
final approach (Bug #17997)
* Fuel indicator is not drawn correctly in interstellar space (Bug #18097)
* Q-bomb explosions are not drawn properly on some systems (Bug #17276)
* In some conditions, the "break pattern" effect is drawn off-centre.
* Problem with roles of tharglets used as subentities (Bug #17979)
* Problem with frame callbacks and jumps (Bug #17956)
-------------------------------------------------------------------------------
Changes between Oolite 1.75 and Oolite 1.75.1: