Added Known bugs section to change log.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4546 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -31,6 +31,20 @@ JavaScript:
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NPCs used to be represented internally as EQ_ENERGY_BOMB instead of
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EQ_QC_MINE.)
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Known bugs:
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* Intermittent crashes when removing pylon-mounted equipment
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(http://www.aegidian.org/bb/viewtopic.php?f=3&t=9761)
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* Freeze when script resurrects a ship being killed by a Q-bomb (Bug #18054)
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* AI crash triggered by large groups of thargoids (Bug #18055)
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* Bugs related to repeated misjumps (Bug #18082)
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* Unhelpful docking clearance behaviour changing priorities when a ship is on
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final approach (Bug #17997)
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* Fuel indicator is not drawn correctly in interstellar space (Bug #18097)
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* Q-bomb explosions are not drawn properly on some systems (Bug #17276)
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* In some conditions, the "break pattern" effect is drawn off-centre.
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* Problem with roles of tharglets used as subentities (Bug #17979)
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* Problem with frame callbacks and jumps (Bug #17956)
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-------------------------------------------------------------------------------
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Changes between Oolite 1.75 and Oolite 1.75.1:
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