Moved some enum definitions into separate table files, to avoid potentially bug-inducing redundancy (because I'm going to add more of that).
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4072 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
parent
676ed097e9
commit
a804bf350f
@ -38,7 +38,7 @@ ifeq ($(GNUSTEP_HOST_OS),mingw32)
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JS_LIB_DIR =
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JS_IMPORT_LIBRARY = js32
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endif
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ADDITIONAL_INCLUDE_DIRS = -Ideps/Windows-x86-deps/include -I$(JS_INCLUDE_DIR) -Isrc/SDL -Isrc/Core -Isrc/BSDCompat -Isrc/Core/Scripting -Isrc/Core/Materials -Isrc/Core/Entities -Isrc/Core/OXPVerifier -Isrc/Core/Debug
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ADDITIONAL_INCLUDE_DIRS = -Ideps/Windows-x86-deps/include -I$(JS_INCLUDE_DIR) -Isrc/SDL -Isrc/Core -Isrc/BSDCompat -Isrc/Core/Scripting -Isrc/Core/Materials -Isrc/Core/Entities -Isrc/Core/OXPVerifier -Isrc/Core/Debug -Isrc/Core/Tables
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ADDITIONAL_OBJC_LIBS = -lglu32 -lopengl32 -lpng14.dll -lmingw32 -lSDLmain -lSDL -lSDL_mixer -lgnustep-base -l$(JS_IMPORT_LIBRARY) -lwinmm -mwindows
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ADDITIONAL_CFLAGS = -DWIN32 -DNEED_STRLCPY `sdl-config --cflags`
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# note the vpath stuff above isn't working for me, so adding src/SDL and src/Core explicitly
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@ -1597,6 +1597,9 @@
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1A3491290BC25EAA00802DA7 /* world-scripts.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist; path = "world-scripts.plist"; sourceTree = "<group>"; };
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1A3491AA0BC282DE00802DA7 /* ReleaseLockProxy.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ReleaseLockProxy.h; sourceTree = "<group>"; };
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1A3491AB0BC282DE00802DA7 /* ReleaseLockProxy.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = ReleaseLockProxy.m; sourceTree = "<group>"; };
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1A35251112E1F89100244C9D /* OOEntityStatus.tbl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = OOEntityStatus.tbl; sourceTree = "<group>"; };
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1A35256012E1FC0100244C9D /* OOScanClass.tbl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = OOScanClass.tbl; sourceTree = "<group>"; };
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1A35256212E1FC0500244C9D /* OOBehaviour.tbl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = OOBehaviour.tbl; sourceTree = "<group>"; };
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1A358CE10C1AB80D00E52220 /* ReadMe.rtfd */ = {isa = PBXFileReference; lastKnownFileType = wrapper.rtfd; name = ReadMe.rtfd; path = Doc/ReadMe.rtfd; sourceTree = SOURCE_ROOT; };
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1A3591690C1C375400E52220 /* oolite-nebula-1.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "oolite-nebula-1.png"; sourceTree = "<group>"; };
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1A35916A0C1C375400E52220 /* oolite-star-1.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "oolite-star-1.png"; sourceTree = "<group>"; };
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@ -2501,6 +2504,16 @@
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path = Scripts;
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sourceTree = "<group>";
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};
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1A35251312E1F89700244C9D /* Tables */ = {
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isa = PBXGroup;
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children = (
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1A35256212E1FC0500244C9D /* OOBehaviour.tbl */,
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1A35251112E1F89100244C9D /* OOEntityStatus.tbl */,
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1A35256012E1FC0100244C9D /* OOScanClass.tbl */,
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);
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path = Tables;
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sourceTree = "<group>";
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};
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1A3E018F11C574AC000FF226 /* Products */ = {
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isa = PBXGroup;
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children = (
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@ -2733,6 +2746,7 @@
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1A8A3BE90B963F02007D20B8 /* Source */ = {
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isa = PBXGroup;
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children = (
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1A35251312E1F89700244C9D /* Tables */,
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1A8A3C0C0B963FF8007D20B8 /* Entities */,
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1A8A3C0F0B964002007D20B8 /* AI */,
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1A8A3C180B964030007D20B8 /* Resource Management */,
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@ -3962,7 +3976,7 @@
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OTHER_CFLAGS = "-DLOADSAVEGUIXX";
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PRODUCT_NAME = Oolite;
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SECTORDER_FLAGS = "";
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USER_HEADER_SEARCH_PATHS = "\"$(DEPS_INCLUDE_PATH)/ogg\" \"$(DEPS_INCLUDE_PATH)/js\" \"$(DEPS_INCLUDE_PATH)/vorbis\" \"$(DEPS_INCLUDE_PATH)/png\" \"$(SRCROOT)/src/Core/\" \"$(SRCROOT)/src/Core/Entites/\" \"$(SRCROOT)/src/Core/Materials/\" \"$(SRCROOT)/src/BSDCompat/\"";
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USER_HEADER_SEARCH_PATHS = "\"$(DEPS_INCLUDE_PATH)/ogg\" \"$(DEPS_INCLUDE_PATH)/js\" \"$(DEPS_INCLUDE_PATH)/vorbis\" \"$(DEPS_INCLUDE_PATH)/png\" \"$(SRCROOT)/src/Core/\" \"$(SRCROOT)/src/Core/Tables/\" \"$(SRCROOT)/src/Core/Entites/\" \"$(SRCROOT)/src/Core/Materials/\" \"$(SRCROOT)/src/BSDCompat/\"";
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WARNING_CFLAGS = (
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"-Wall",
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"-Wextra",
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@ -4009,7 +4023,7 @@
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PREBINDING = NO;
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PRODUCT_NAME = Oolite;
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SECTORDER_FLAGS = "";
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USER_HEADER_SEARCH_PATHS = "\"$(DEPS_INCLUDE_PATH)/ogg\" \"$(DEPS_INCLUDE_PATH)/js\" \"$(DEPS_INCLUDE_PATH)/vorbis\" \"$(DEPS_INCLUDE_PATH)/png\" \"$(SRCROOT)/src/Core/\" \"$(SRCROOT)/src/Core/Entites/\" \"$(SRCROOT)/src/Core/Materials/\" \"$(SRCROOT)/src/BSDCompat/\"";
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USER_HEADER_SEARCH_PATHS = "\"$(DEPS_INCLUDE_PATH)/ogg\" \"$(DEPS_INCLUDE_PATH)/js\" \"$(DEPS_INCLUDE_PATH)/vorbis\" \"$(DEPS_INCLUDE_PATH)/png\" \"$(SRCROOT)/src/Core/\" \"$(SRCROOT)/src/Core/Tables/\" \"$(SRCROOT)/src/Core/Entites/\" \"$(SRCROOT)/src/Core/Materials/\" \"$(SRCROOT)/src/BSDCompat/\"";
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WARNING_CFLAGS = (
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"-Wall",
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"-Wno-unused-parameter",
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@ -4101,7 +4115,7 @@
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PREBINDING = NO;
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PRODUCT_NAME = Oolite;
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SECTORDER_FLAGS = "";
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USER_HEADER_SEARCH_PATHS = "\"$(DEPS_INCLUDE_PATH)/ogg\" \"$(DEPS_INCLUDE_PATH)/js\" \"$(DEPS_INCLUDE_PATH)/vorbis\" \"$(DEPS_INCLUDE_PATH)/png\" \"$(SRCROOT)/src/Core/\" \"$(SRCROOT)/src/Core/Entites/\" \"$(SRCROOT)/src/Core/Materials/\" \"$(SRCROOT)/src/BSDCompat/\"";
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USER_HEADER_SEARCH_PATHS = "\"$(DEPS_INCLUDE_PATH)/ogg\" \"$(DEPS_INCLUDE_PATH)/js\" \"$(DEPS_INCLUDE_PATH)/vorbis\" \"$(DEPS_INCLUDE_PATH)/png\" \"$(SRCROOT)/src/Core/\" \"$(SRCROOT)/src/Core/Tables/\" \"$(SRCROOT)/src/Core/Entites/\" \"$(SRCROOT)/src/Core/Materials/\" \"$(SRCROOT)/src/BSDCompat/\"";
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WARNING_CFLAGS = (
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"-Wall",
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"-Wno-unused-parameter",
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@ -32,107 +32,61 @@ MA );-);, USA.
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#define REVERSE_CASE(foo) if ([string isEqualToString:@#foo]) return foo;
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#define ENTRY(label, value) case label: return @#label;
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NSString *EntityStatusToString(OOEntityStatus status)
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{
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switch (status)
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{
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CASE(STATUS_EFFECT);
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CASE(STATUS_ACTIVE);
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CASE(STATUS_COCKPIT_DISPLAY);
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CASE(STATUS_TEST);
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CASE(STATUS_INACTIVE);
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CASE(STATUS_DEAD);
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CASE(STATUS_START_GAME);
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CASE(STATUS_IN_FLIGHT);
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CASE(STATUS_DOCKED);
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CASE(STATUS_AUTOPILOT_ENGAGED);
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CASE(STATUS_DOCKING);
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CASE(STATUS_LAUNCHING);
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CASE(STATUS_WITCHSPACE_COUNTDOWN);
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CASE(STATUS_ENTERING_WITCHSPACE);
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CASE(STATUS_EXITING_WITCHSPACE);
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CASE(STATUS_ESCAPE_SEQUENCE);
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CASE(STATUS_IN_HOLD);
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CASE(STATUS_BEING_SCOOPED);
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CASE(STATUS_HANDLING_ERROR);
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#include "OOEntityStatus.tbl"
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}
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return @"UNDEFINED";
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}
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OOEntityStatus StringToEntityStatus(NSString *string)
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{
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REVERSE_CASE(STATUS_EFFECT);
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REVERSE_CASE(STATUS_ACTIVE);
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REVERSE_CASE(STATUS_COCKPIT_DISPLAY);
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REVERSE_CASE(STATUS_TEST);
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REVERSE_CASE(STATUS_INACTIVE);
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REVERSE_CASE(STATUS_DEAD);
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REVERSE_CASE(STATUS_START_GAME);
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REVERSE_CASE(STATUS_IN_FLIGHT);
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REVERSE_CASE(STATUS_DOCKED);
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REVERSE_CASE(STATUS_AUTOPILOT_ENGAGED);
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REVERSE_CASE(STATUS_DOCKING);
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REVERSE_CASE(STATUS_LAUNCHING);
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REVERSE_CASE(STATUS_WITCHSPACE_COUNTDOWN);
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REVERSE_CASE(STATUS_ENTERING_WITCHSPACE);
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REVERSE_CASE(STATUS_EXITING_WITCHSPACE);
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REVERSE_CASE(STATUS_ESCAPE_SEQUENCE);
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REVERSE_CASE(STATUS_IN_HOLD);
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REVERSE_CASE(STATUS_BEING_SCOOPED);
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REVERSE_CASE(STATUS_HANDLING_ERROR);
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return STATUS_INACTIVE;
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}
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NSString *ScanClassToString(OOScanClass scanClass)
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{
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switch (scanClass)
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{
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CASE(CLASS_NOT_SET);
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CASE(CLASS_NO_DRAW);
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CASE(CLASS_NEUTRAL);
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CASE(CLASS_STATION);
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CASE(CLASS_TARGET);
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CASE(CLASS_CARGO);
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CASE(CLASS_MISSILE);
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CASE(CLASS_ROCK);
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CASE(CLASS_MINE);
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CASE(CLASS_THARGOID);
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CASE(CLASS_BUOY);
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CASE(CLASS_WORMHOLE);
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CASE(CLASS_PLAYER);
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CASE(CLASS_POLICE);
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CASE(CLASS_MILITARY);
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#include "OOScanClass.tbl"
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}
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return @"UNDEFINED";
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}
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NSString *BehaviourToString(OOBehaviour behaviour)
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{
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switch (behaviour)
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{
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#include "OOBehaviour.tbl"
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}
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return @"** BEHAVIOUR UNKNOWN **";
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}
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#undef ENTRY
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#define ENTRY(label, value) if ([string isEqualToString:@#label]) return label;
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OOEntityStatus StringToEntityStatus(NSString *string)
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{
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#include "OOEntityStatus.tbl"
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return STATUS_INACTIVE;
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}
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OOScanClass StringToScanClass(NSString *string)
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{
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REVERSE_CASE(CLASS_NOT_SET);
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REVERSE_CASE(CLASS_NO_DRAW);
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REVERSE_CASE(CLASS_NEUTRAL);
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REVERSE_CASE(CLASS_STATION);
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REVERSE_CASE(CLASS_TARGET);
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REVERSE_CASE(CLASS_CARGO);
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REVERSE_CASE(CLASS_MISSILE);
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REVERSE_CASE(CLASS_ROCK);
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REVERSE_CASE(CLASS_MINE);
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REVERSE_CASE(CLASS_THARGOID);
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REVERSE_CASE(CLASS_BUOY);
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REVERSE_CASE(CLASS_WORMHOLE);
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REVERSE_CASE(CLASS_PLAYER);
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REVERSE_CASE(CLASS_POLICE);
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REVERSE_CASE(CLASS_MILITARY);
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#include "OOScanClass.tbl"
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return CLASS_NOT_SET;
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}
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#undef ENTRY
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#ifdef OO_BRAIN_AI
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NSString *InstinctToString(OOInstinctID instinct)
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@ -166,45 +120,6 @@ OOInstinctID StringToInstinct(NSString *string)
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#endif
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NSString *BehaviourToString(OOBehaviour behaviour)
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{
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switch (behaviour)
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{
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CASE(BEHAVIOUR_IDLE);
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CASE(BEHAVIOUR_TRACK_TARGET);
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// CASE(BEHAVIOUR_FLY_TO_TARGET);
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// CASE(BEHAVIOUR_HANDS_OFF);
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CASE(BEHAVIOUR_TUMBLE);
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CASE(BEHAVIOUR_STOP_STILL);
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CASE(BEHAVIOUR_STATION_KEEPING);
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CASE(BEHAVIOUR_ATTACK_TARGET);
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CASE(BEHAVIOUR_ATTACK_FLY_TO_TARGET);
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CASE(BEHAVIOUR_ATTACK_FLY_FROM_TARGET);
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CASE(BEHAVIOUR_RUNNING_DEFENSE);
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CASE(BEHAVIOUR_FLEE_TARGET);
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CASE(BEHAVIOUR_ATTACK_FLY_TO_TARGET_SIX);
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CASE(BEHAVIOUR_ATTACK_MINING_TARGET);
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CASE(BEHAVIOUR_ATTACK_FLY_TO_TARGET_TWELVE);
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CASE(BEHAVIOUR_AVOID_COLLISION);
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CASE(BEHAVIOUR_TRACK_AS_TURRET);
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CASE(BEHAVIOUR_FLY_RANGE_FROM_DESTINATION);
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CASE(BEHAVIOUR_FLY_TO_DESTINATION);
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CASE(BEHAVIOUR_FLY_FROM_DESTINATION);
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CASE(BEHAVIOUR_FACE_DESTINATION);
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CASE(BEHAVIOUR_COLLECT_TARGET);
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CASE(BEHAVIOUR_INTERCEPT_TARGET);
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// CASE(BEHAVIOUR_MISSILE_FLY_TO_TARGET);
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CASE(BEHAVIOUR_FORMATION_FORM_UP);
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CASE(BEHAVIOUR_FORMATION_BREAK);
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CASE(BEHAVIOUR_ENERGY_BOMB_COUNTDOWN);
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CASE(BEHAVIOUR_TRACTORED);
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CASE(BEHAVIOUR_FLY_THRU_NAVPOINTS);
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}
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return @"** BEHAVIOUR UNKNOWN **";
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}
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NSString *ViewIDToString(OOViewID viewID)
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{
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switch (viewID)
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@ -31,50 +31,28 @@ MA 02110-1301, USA.
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#define ARRAY_LENGTH(array) (sizeof (array) / sizeof (array)[0])
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#define ENTRY(label, value) label = value,
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typedef enum
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{
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STATUS_EFFECT = 10,
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STATUS_ACTIVE = 5,
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STATUS_COCKPIT_DISPLAY = 2,
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STATUS_TEST = 1,
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STATUS_INACTIVE = 0,
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STATUS_DEAD = -1,
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STATUS_START_GAME = -10,
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STATUS_IN_FLIGHT = 100,
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STATUS_DOCKED = 200,
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STATUS_AUTOPILOT_ENGAGED = 300,
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STATUS_DOCKING = 401,
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STATUS_LAUNCHING = 402,
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STATUS_WITCHSPACE_COUNTDOWN = 410,
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STATUS_ENTERING_WITCHSPACE = 411,
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STATUS_EXITING_WITCHSPACE = 412,
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STATUS_ESCAPE_SEQUENCE = 500,
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STATUS_IN_HOLD = 600,
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STATUS_BEING_SCOOPED = 700,
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STATUS_HANDLING_ERROR = 999
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#include "OOEntityStatus.tbl"
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} OOEntityStatus;
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typedef enum
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{
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CLASS_NOT_SET = -1,
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CLASS_NO_DRAW = 0,
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CLASS_NEUTRAL = 1,
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CLASS_STATION = 3,
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CLASS_TARGET = 4,
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CLASS_CARGO = 5,
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CLASS_MISSILE = 6,
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CLASS_ROCK = 7,
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CLASS_MINE = 8,
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CLASS_THARGOID = 9,
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CLASS_BUOY = 10,
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CLASS_WORMHOLE = 444,
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CLASS_PLAYER = 100,
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CLASS_POLICE = 999,
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CLASS_MILITARY = 333
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#include "OOScanClass.tbl"
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} OOScanClass;
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typedef enum
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{
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#include "OOBehaviour.tbl"
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} OOBehaviour;
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#undef ENTRY
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typedef enum
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{
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GALACTIC_HYPERSPACE_BEHAVIOUR_STANDARD,
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@ -163,53 +141,6 @@ typedef enum
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#define SHADERS_MIN SHADERS_OFF
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typedef enum
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{
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BEHAVIOUR_IDLE = 0U,
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BEHAVIOUR_TRACK_TARGET = 1,
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BEHAVIOUR_TUMBLE = 4,
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BEHAVIOUR_STOP_STILL = 5,
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BEHAVIOUR_STATION_KEEPING = 10,
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BEHAVIOUR_ATTACK_TARGET = 101,
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BEHAVIOUR_ATTACK_FLY_TO_TARGET = 102,
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BEHAVIOUR_ATTACK_FLY_FROM_TARGET = 103,
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BEHAVIOUR_RUNNING_DEFENSE = 104,
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// fleeing
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BEHAVIOUR_FLEE_TARGET = 105,
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// advanced combat...
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BEHAVIOUR_ATTACK_FLY_TO_TARGET_SIX = 106,
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BEHAVIOUR_ATTACK_MINING_TARGET = 107,
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// further advanced combat...
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BEHAVIOUR_ATTACK_FLY_TO_TARGET_TWELVE = 112,
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BEHAVIOUR_AVOID_COLLISION = 130,
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BEHAVIOUR_TRACK_AS_TURRET = 150,
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BEHAVIOUR_FLY_RANGE_FROM_DESTINATION = 200,
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BEHAVIOUR_FLY_TO_DESTINATION = 201,
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BEHAVIOUR_FLY_FROM_DESTINATION = 202,
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BEHAVIOUR_FACE_DESTINATION = 203,
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BEHAVIOUR_FLY_THRU_NAVPOINTS = 210,
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BEHAVIOUR_COLLECT_TARGET = 300,
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BEHAVIOUR_INTERCEPT_TARGET = 350,
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BEHAVIOUR_FORMATION_FORM_UP = 501,
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BEHAVIOUR_FORMATION_BREAK = 502,
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BEHAVIOUR_ENERGY_BOMB_COUNTDOWN = 601,
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BEHAVIOUR_TRACTORED = 701
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} OOBehaviour;
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OOINLINE BOOL IsBehaviourHostile(OOBehaviour behaviour) INLINE_CONST_FUNC;
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OOINLINE BOOL IsBehaviourHostile(OOBehaviour behaviour)
|
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{
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|
41
src/Core/Tables/OOBehaviour.tbl
Normal file
41
src/Core/Tables/OOBehaviour.tbl
Normal file
@ -0,0 +1,41 @@
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ENTRY(BEHAVIOUR_IDLE, 0U)
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ENTRY(BEHAVIOUR_TRACK_TARGET, 1)
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ENTRY(BEHAVIOUR_TUMBLE, 4)
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ENTRY(BEHAVIOUR_STOP_STILL, 5)
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ENTRY(BEHAVIOUR_STATION_KEEPING, 10)
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ENTRY(BEHAVIOUR_ATTACK_TARGET, 101)
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ENTRY(BEHAVIOUR_ATTACK_FLY_TO_TARGET, 102)
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ENTRY(BEHAVIOUR_ATTACK_FLY_FROM_TARGET, 103)
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ENTRY(BEHAVIOUR_RUNNING_DEFENSE, 104)
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|
||||
// fleeing
|
||||
ENTRY(BEHAVIOUR_FLEE_TARGET, 105)
|
||||
|
||||
// advanced combat...
|
||||
ENTRY(BEHAVIOUR_ATTACK_FLY_TO_TARGET_SIX, 106)
|
||||
ENTRY(BEHAVIOUR_ATTACK_MINING_TARGET, 107)
|
||||
|
||||
// further advanced combat...
|
||||
ENTRY(BEHAVIOUR_ATTACK_FLY_TO_TARGET_TWELVE,112)
|
||||
|
||||
ENTRY(BEHAVIOUR_AVOID_COLLISION, 130)
|
||||
|
||||
ENTRY(BEHAVIOUR_TRACK_AS_TURRET, 150)
|
||||
|
||||
ENTRY(BEHAVIOUR_FLY_RANGE_FROM_DESTINATION, 200)
|
||||
ENTRY(BEHAVIOUR_FLY_TO_DESTINATION, 201)
|
||||
ENTRY(BEHAVIOUR_FLY_FROM_DESTINATION, 202)
|
||||
ENTRY(BEHAVIOUR_FACE_DESTINATION, 203)
|
||||
|
||||
ENTRY(BEHAVIOUR_FLY_THRU_NAVPOINTS, 210)
|
||||
|
||||
ENTRY(BEHAVIOUR_COLLECT_TARGET, 300)
|
||||
ENTRY(BEHAVIOUR_INTERCEPT_TARGET, 350)
|
||||
|
||||
ENTRY(BEHAVIOUR_FORMATION_FORM_UP, 501)
|
||||
ENTRY(BEHAVIOUR_FORMATION_BREAK, 502)
|
||||
|
||||
ENTRY(BEHAVIOUR_ENERGY_BOMB_COUNTDOWN, 601)
|
||||
ENTRY(BEHAVIOUR_TRACTORED, 701)
|
19
src/Core/Tables/OOEntityStatus.tbl
Normal file
19
src/Core/Tables/OOEntityStatus.tbl
Normal file
@ -0,0 +1,19 @@
|
||||
ENTRY(STATUS_START_GAME, -10)
|
||||
ENTRY(STATUS_DEAD, -1)
|
||||
ENTRY(STATUS_INACTIVE, 0)
|
||||
ENTRY(STATUS_TEST, 1)
|
||||
ENTRY(STATUS_COCKPIT_DISPLAY, 2)
|
||||
ENTRY(STATUS_ACTIVE, 5)
|
||||
ENTRY(STATUS_EFFECT, 10)
|
||||
ENTRY(STATUS_IN_FLIGHT, 100)
|
||||
ENTRY(STATUS_DOCKED, 200)
|
||||
ENTRY(STATUS_AUTOPILOT_ENGAGED, 300)
|
||||
ENTRY(STATUS_DOCKING, 401)
|
||||
ENTRY(STATUS_LAUNCHING, 402)
|
||||
ENTRY(STATUS_WITCHSPACE_COUNTDOWN, 410)
|
||||
ENTRY(STATUS_ENTERING_WITCHSPACE, 411)
|
||||
ENTRY(STATUS_EXITING_WITCHSPACE, 412)
|
||||
ENTRY(STATUS_ESCAPE_SEQUENCE, 500)
|
||||
ENTRY(STATUS_IN_HOLD, 600)
|
||||
ENTRY(STATUS_BEING_SCOOPED, 700)
|
||||
ENTRY(STATUS_HANDLING_ERROR, 999)
|
15
src/Core/Tables/OOScanClass.tbl
Normal file
15
src/Core/Tables/OOScanClass.tbl
Normal file
@ -0,0 +1,15 @@
|
||||
ENTRY(CLASS_NOT_SET, -1)
|
||||
ENTRY(CLASS_NO_DRAW, 0)
|
||||
ENTRY(CLASS_NEUTRAL, 1)
|
||||
ENTRY(CLASS_STATION, 3)
|
||||
ENTRY(CLASS_TARGET, 4)
|
||||
ENTRY(CLASS_CARGO, 5)
|
||||
ENTRY(CLASS_MISSILE, 6)
|
||||
ENTRY(CLASS_ROCK, 7)
|
||||
ENTRY(CLASS_MINE, 8)
|
||||
ENTRY(CLASS_THARGOID, 9)
|
||||
ENTRY(CLASS_BUOY, 10)
|
||||
ENTRY(CLASS_WORMHOLE, 444)
|
||||
ENTRY(CLASS_PLAYER, 100)
|
||||
ENTRY(CLASS_POLICE, 999)
|
||||
ENTRY(CLASS_MILITARY, 333)
|
Loading…
x
Reference in New Issue
Block a user