- Added a missing "shipCollided" event handler to the docking tunnel.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3806 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
Eric Walch 2010-11-13 16:24:10 +00:00
parent f81cfc21ae
commit a800373105

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@ -945,6 +945,8 @@ static NSDictionary* instructions(int station_id, Vector coords, float speed, fl
// damage the ship according to velocity but don't collide
[ship takeScrapeDamage: 5 * [UNIVERSE getTimeDelta]*[ship flightSpeed] from:self];
[self doScriptEvent:@"shipCollided" withArgument:ship andReactToAIMessage:@"COLLISION"];
[ship doScriptEvent:@"shipCollided" withArgument:self andReactToAIMessage:@"COLLISION"];
Vector delta;
delta.x = 0.5 * (arbb.max.x + arbb.min.x) * correction_factor;