Fixed laser entity-related leak.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4238 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -197,4 +197,16 @@ static const GLfloat kLaserVertices[] =
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CheckOpenGLErrors(@"OOLaserShotEntity after drawing %@", self);
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}
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- (BOOL) isParticle
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{
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return YES;
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}
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- (BOOL) canCollide
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{
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return NO;
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}
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@end
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