Fix error in parcels scripts.
Document "interfaces" entry in screenbackgrounds.plist git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@5426 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -17,6 +17,8 @@
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equip_ship = "equip-ship.png";
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mount_weapon = "mount-weapon.png"; // if not defined, same as equip_ship
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shipyard = "shipyard.png";
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interfaces = "interfaces.png";
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long_range_chart1 = "long-range-chart1.png"; // if not defined, same as long_range_chart
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long_range_chart2 = "long-range-chart2.png"; // if not defined, same as long_range_chart
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@ -50,6 +50,9 @@ this.$parcelSummaryPageBackground = "";
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this.startUp = function()
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{
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this.$suspendedDestination = null;
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this.$suspendedHUD = false;
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// stored contents of local main station's parcel contract list
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if (missionVariables.oolite_contracts_parcels)
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{
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@ -86,7 +89,7 @@ this.playerWillSaveGame = function()
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// system and HUD settings, which the mission screens may have
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// affected.
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this.guiScreenChanged = this.shipWillLaunchFromStation = function() {
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if (this.$suspendedHUD)
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if (this.$suspendedHUD !== false)
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{
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player.ship.hudHidden = false;
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this.$suspendedHUD = false;
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@ -7078,7 +7078,6 @@ static NSString *last_outfitting_key=nil;
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{
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[gui setForegroundTextureKey:@"docked_overlay"];
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NSDictionary *background = [UNIVERSE screenTextureDescriptorForKey:@"interfaces"];
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[self setEquipScreenBackgroundDescriptor:background];
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[gui setBackgroundTextureDescriptor:background];
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}
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}
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