update the text files

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@145 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
Dylan Smith 2005-09-29 20:56:56 +00:00
parent 57ed378a6f
commit 4c5a76bf4d

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@ -2,12 +2,7 @@ Oolite-Linux
============
This repository contains the files required to build Oolite for Linux,
GNUstep and OpenGL. It is possibly easily portable to FreeBSD. It
won't yet work on Windows due to the lack of OpenGL support in the
Windows implementation of GNUstep. However, if this is fixed, it
will probably need very little effort to port. If you are considering
porting this to a platform other than Linux, please read PORTING.TXT
for the troubles that I've encountered - it may save you time.
GNUstep and OpenGL. It should be easily portable to FreeBSD.
0. Pre-requisites
@ -15,6 +10,8 @@ for the troubles that I've encountered - it may save you time.
- SDL Development libraries. (Currently used only for sound). Most
distros have this pre-installed or as an easy-to-install package.
Also, SDL_Mixer and SDL_Image are required (they are standard SDL
libraries, but most Linux distros don't install them by default)
- GNUstep Development libraries. I advise you build GNUstep from source
since some prepackaged versions don't have a new enough NSOpenGLView.
@ -28,8 +25,6 @@ PATH=$PATH:.
before running make when you build GNUstep Startup, because it depends
on running a shell script in the current directory.
- SDL and SDL_gfx development libraries, header files and shared libs.
I'm not sure what the minimum hardware is, however decent OpenGL
support is a must. I've only been able to personally test it on
two machines - a 2GHz P4 with a GeForce 4ti and an old Compaq
@ -110,15 +105,12 @@ Graphics use SDL instead of NSOpenGLView.
Major tasks left
================
- OpenGL....APPLE functions (optimizations) need a suitable replacement.
- Improve full-screen selection
- Get rid of AppKit dependencies (in progress; moving to SDL). This
will make the game portable to more platforms - in particular,
GNUstep AppKit's OpenGL source is non-existent on Redmondware.
Much of this work has been done.
- Speech. This is a more 'who cares?' requirement. I don't know of
a *nix open source speech synth.
- Keyboard shortcuts (equivalent of Cmd-Q et al.)
Notes for the terminally insane
===============================