Fixed ECM being still active and compass not resetting to basic functionality after player restart.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1615 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -843,6 +843,9 @@ static PlayerEntity *sSharedPlayer = nil;
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[self setWeaponDataFromType:forward_weapon];
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scannerRange = SCANNER_MAX_RANGE;
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ecm_in_operation = NO;
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compassMode = COMPASS_MODE_BASIC;
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max_cargo = 20; // will be reset later
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shipCommodityData = [[[ResourceManager dictionaryFromFilesNamed:@"commodities.plist" inFolder:@"Config" andMerge:YES] objectForKey:@"default"] retain];
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