Changed sound code to use SDL
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@44 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
parent
7cb109935a
commit
1f39b147ef
@ -160,7 +160,7 @@ Your fair use and other rights are in no way affected by the above.
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}
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}
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else
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else
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{
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{
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glEnable(GL_LINE_SMOOTH);
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//glEnable(GL_LINE_SMOOTH);
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glLineWidth(line_size);
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glLineWidth(line_size);
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glBegin(GL_LINES);
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glBegin(GL_LINES);
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}
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}
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@ -1,14 +1,14 @@
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include $(GNUSTEP_MAKEFILES)/common.make
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include $(GNUSTEP_MAKEFILES)/common.make
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CP = cp
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CP = cp
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GNUSTEP_INSTALLATION_DIR = $(GNUSTEP_USER_ROOT)
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GNUSTEP_INSTALLATION_DIR = $(GNUSTEP_USER_ROOT)
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ADDITIONAL_GUI_LIBS = -lGLU -lGL -lasound
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ADDITIONAL_GUI_LIBS = -lGLU -lGL -lasound -lSDL -lpthread -lSDL_mixer
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ADDITIONAL_CFLAGS = -DLINUX
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ADDITIONAL_CFLAGS = -DLINUX -I/home/dtaylor/include/SDL -D_REENTRANT
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ADDITIONAL_OBJCFLAGS = -DLINUX -DHAVE_SOUND -Wno-import
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ADDITIONAL_OBJCFLAGS = -DLINUX -DHAVE_SOUND -Wno-import -I/home/dtaylor/include/SDL -D_REENTRANT
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APP_NAME = oolite
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APP_NAME = oolite
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oolite_LIB_DIRS += -L/usr/X11R6/lib/
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oolite_LIB_DIRS += -L/usr/X11R6/lib/
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oolite_C_FILES = vector.c legacy_random.c
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oolite_C_FILES = vector.c legacy_random.c
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oolite_OBJC_FILES = Comparison.m AI.m DustEntity.m Entity.m GameController.m GuiDisplayGen.m HeadUpDisplay.m main.m MyOpenGLView.m OpenGLSprite.m ParticleEntity.m PlanetEntity.m PlayerEntity_Additions.m PlayerEntity_contracts.m PlayerEntity.m ResourceManager.m RingEntity.m ShipEntity_AI.m ShipEntity.m SkyEntity.m StationEntity.m TextureStore.m Universe.m OOSound.m
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oolite_OBJC_FILES = Comparison.m AI.m DustEntity.m Entity.m GameController.m GuiDisplayGen.m HeadUpDisplay.m main.m MyOpenGLView.m OpenGLSprite.m ParticleEntity.m PlanetEntity.m PlayerEntity_Additions.m PlayerEntity_contracts.m PlayerEntity.m ResourceManager.m RingEntity.m ShipEntity_AI.m ShipEntity.m SkyEntity.m StationEntity.m TextureStore.m Universe.m OOSound.m OOMusic.m
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include $(GNUSTEP_MAKEFILES)/application.make
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include $(GNUSTEP_MAKEFILES)/application.make
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include GNUmakefile.postamble
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include GNUmakefile.postamble
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@ -342,6 +342,22 @@ static int _compareModes(id arg1, id arg2, void *context)
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- (void) applicationDidFinishLaunching: (NSNotification*) notification
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- (void) applicationDidFinishLaunching: (NSNotification*) notification
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{
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{
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#ifdef GNUSTEP
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NSLog(@"initialising SDL");
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if (SDL_Init(SDL_INIT_AUDIO) < 0)
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{
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NSLog(@"Unable to init SDL: %s\n", SDL_GetError());
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}
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else if (Mix_OpenAudio(44100, AUDIO_S16LSB, 2, 2048) < 0)
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{
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NSLog(@"Mix_OpenAudio: %s\n", Mix_GetError());
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}
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Mix_AllocateChannels(16);
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//Mix_ChannelFinished(channelDone);
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//Mix_HookMusicFinished(musicFinished);
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#endif
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//
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//
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// ensure the gameView is drawn to, so OpenGL is initialised and so textures can initialse.
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// ensure the gameView is drawn to, so OpenGL is initialised and so textures can initialse.
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//
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//
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@ -405,7 +421,7 @@ static int _compareModes(id arg1, id arg2, void *context)
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// dajt: force the OpenGL context to be initialised again as X windows
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// dajt: force the OpenGL context to be initialised again as X windows
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// should have caught up by now
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// should have caught up by now
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// TODO: get rid of hardcoded window size
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// TODO: get rid of hardcoded window size
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[gameView initialiseGLWithSize: NSMakeSize(640, 480)];
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[gameView initialiseGLWithSize: NSMakeSize(DISPLAY_MIN_WIDTH, DISPLAY_MIN_HEIGHT)];
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#endif
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#endif
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[universe setGameView:gameView];
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[universe setGameView:gameView];
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11
OOMusic.h
Normal file
11
OOMusic.h
Normal file
@ -0,0 +1,11 @@
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// OOMusic.h: Selects the appropriate music class source file
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// depending on the operating system defined.
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//
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// Add new OS imports here. The -DOS_NAME flag in the GNUmakefile
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// will select which one gets compiled.
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//
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// David Taylor, 2005-05-04
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#ifdef LINUX
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#import "SDLMusic.h"
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#endif
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11
OOMusic.m
Normal file
11
OOMusic.m
Normal file
@ -0,0 +1,11 @@
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// OOMusic.m: Selects the appropriate music class source file
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// depending on the operating system defined.
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//
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// Add new OS imports here. The -DOS_NAME flag in the GNUmakefile
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// will select which one gets compiled.
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//
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// David Taylor, 2005-05-04
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#ifdef LINUX
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#import "SDLMusic.m"
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#endif
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@ -41,6 +41,8 @@ Your fair use and other rights are in no way affected by the above.
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#ifndef GNUSTEP
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#ifndef GNUSTEP
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#import <QuickTime/Movies.h>
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#import <QuickTime/Movies.h>
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#else
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#include "OOMusic.h"
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#endif
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#endif
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#import "ShipEntity.h"
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#import "ShipEntity.h"
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@ -274,10 +276,14 @@ Your fair use and other rights are in no way affected by the above.
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BOOL ecm_in_operation;
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BOOL ecm_in_operation;
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double ecm_start_time;
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double ecm_start_time;
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#ifndef GNUSTEP
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#ifndef GNUSTEP
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NSMovie* themeMusic;
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NSMovie* themeMusic;
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NSMovie* missionMusic;
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NSMovie* missionMusic;
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NSMovie* dockingMusic;
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NSMovie* dockingMusic;
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#else
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OOMusic* themeMusic;
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OOMusic* missionMusic;
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OOMusic* dockingMusic;
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#endif
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#endif
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NSSound* beepSound;
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NSSound* beepSound;
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@ -924,11 +924,9 @@ static BOOL galactic_witchjump;
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if (afterburner1Sound) [afterburner1Sound release];
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if (afterburner1Sound) [afterburner1Sound release];
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if (afterburner2Sound) [afterburner2Sound release];
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if (afterburner2Sound) [afterburner2Sound release];
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//
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//
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#ifndef GNUSTEP
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if (themeMusic) [themeMusic release];
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if (themeMusic) [themeMusic release];
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if (missionMusic) [missionMusic release];
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if (missionMusic) [missionMusic release];
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if (dockingMusic) [dockingMusic release];
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if (dockingMusic) [dockingMusic release];
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#endif
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//
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//
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// allocate sounds
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// allocate sounds
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//
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//
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@ -956,11 +954,9 @@ static BOOL galactic_witchjump;
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// [afterburner2Sound setDelegate:self];
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// [afterburner2Sound setDelegate:self];
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//
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//
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#ifndef GNUSTEP
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themeMusic = [[ResourceManager movieFromFilesNamed:@"OoliteTheme.mp3" inFolder:@"Music"] retain];
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themeMusic = [[ResourceManager movieFromFilesNamed:@"OoliteTheme.mp3" inFolder:@"Music"] retain];
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missionMusic = [[ResourceManager movieFromFilesNamed:@"OoliteTheme.mp3" inFolder:@"Music"] retain];
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missionMusic = [[ResourceManager movieFromFilesNamed:@"OoliteTheme.mp3" inFolder:@"Music"] retain];
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dockingMusic = [[ResourceManager movieFromFilesNamed:@"BlueDanube.mp3" inFolder:@"Music"] retain];
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dockingMusic = [[ResourceManager movieFromFilesNamed:@"BlueDanube.mp3" inFolder:@"Music"] retain];
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#endif
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//
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//
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collision_radius = 50.0;
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collision_radius = 50.0;
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//
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//
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@ -1210,11 +1206,9 @@ static BOOL galactic_witchjump;
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if (warningSound) [warningSound release];
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if (warningSound) [warningSound release];
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if (afterburner1Sound) [afterburner1Sound release];
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if (afterburner1Sound) [afterburner1Sound release];
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if (afterburner2Sound) [afterburner2Sound release];
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if (afterburner2Sound) [afterburner2Sound release];
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#ifndef GNUSTEP
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if (themeMusic) [themeMusic release];
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if (themeMusic) [themeMusic release];
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if (missionMusic) [missionMusic release];
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if (missionMusic) [missionMusic release];
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if (dockingMusic) [dockingMusic release];
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if (dockingMusic) [dockingMusic release];
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#endif
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if (missionBackgroundImage) [missionBackgroundImage release];
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if (missionBackgroundImage) [missionBackgroundImage release];
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if (player_name) [player_name release];
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if (player_name) [player_name release];
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@ -2695,6 +2689,10 @@ static BOOL cloak_pressed;
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if (IsMovieDone ([dockingMusic QTMovie]))
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if (IsMovieDone ([dockingMusic QTMovie]))
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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#else
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[dockingMusic stop];
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[dockingMusic goToBeginning];
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[dockingMusic play];
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#endif
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#endif
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}
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}
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}
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}
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@ -2749,6 +2747,10 @@ static BOOL cloak_pressed;
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if (IsMovieDone ([dockingMusic QTMovie]))
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if (IsMovieDone ([dockingMusic QTMovie]))
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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#else
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[dockingMusic stop];
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[dockingMusic goToBeginning];
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[dockingMusic play];
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#endif
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#endif
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}
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}
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}
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}
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@ -4223,6 +4225,8 @@ static BOOL toggling_music;
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{
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{
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#ifndef GNUSTEP
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#ifndef GNUSTEP
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StopMovie ([dockingMusic QTMovie]);
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StopMovie ([dockingMusic QTMovie]);
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#else
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[dockingMusic stop];
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#endif
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#endif
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}
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}
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}
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}
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@ -4239,12 +4243,19 @@ static BOOL toggling_music;
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if (IsMovieDone ([dockingMusic QTMovie]))
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if (IsMovieDone ([dockingMusic QTMovie]))
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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#else
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[dockingMusic stop];
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[dockingMusic goToBeginning];
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[dockingMusic play];
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#endif
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#endif
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}
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}
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else
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else
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{
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{
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#ifndef GNUSTEP
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#ifndef GNUSTEP
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StopMovie ([dockingMusic QTMovie]);
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StopMovie ([dockingMusic QTMovie]);
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#else
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[dockingMusic stop];
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#endif
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#endif
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}
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}
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}
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}
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@ -4256,7 +4267,7 @@ static BOOL toggling_music;
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}
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}
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//
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//
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// keep music playing
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// keep music playing
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if ((docking_music_on)&&(!ootunes_on))
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if (autopilot_engaged && (docking_music_on)&&(!ootunes_on))
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{
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{
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#ifndef GNUSTEP
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#ifndef GNUSTEP
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if (IsMovieDone ([dockingMusic QTMovie]))
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if (IsMovieDone ([dockingMusic QTMovie]))
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@ -4264,6 +4275,12 @@ static BOOL toggling_music;
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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GoToBeginningOfMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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StartMovie ([dockingMusic QTMovie]);
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}
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}
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#else
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if ([dockingMusic isPlaying] == NO)
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{
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[dockingMusic goToBeginning];
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[dockingMusic play];
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}
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#endif
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#endif
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}
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}
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@ -4306,13 +4323,16 @@ static BOOL toggling_music;
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{
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{
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if (([gameView isDown:121])||([gameView isDown:89])) // 'yY'
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if (([gameView isDown:121])||([gameView isDown:89])) // 'yY'
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{
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{
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#ifndef GNUSTEP
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if (themeMusic)
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if (themeMusic)
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{
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{
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StopMovie ([themeMusic QTMovie]);
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#ifndef GNUSTEP
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StopMovie ([themeMusic QTMovie]);
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GoToBeginningOfMovie ([themeMusic QTMovie]);
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GoToBeginningOfMovie ([themeMusic QTMovie]);
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#else
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[themeMusic stop];
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[themeMusic goToBeginning];
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#endif
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}
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}
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#endif
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disc_operation_in_progress = YES;
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disc_operation_in_progress = YES;
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if ([[universe gameController] inFullScreenMode])
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if ([[universe gameController] inFullScreenMode])
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@ -4350,13 +4370,18 @@ static BOOL toggling_music;
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[gui setBackgroundImage:nil];
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[gui setBackgroundImage:nil];
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[self setGuiToStatusScreen];
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[self setGuiToStatusScreen];
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[universe setDisplayText:YES];
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[universe setDisplayText:YES];
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#ifndef GNUSTEP
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if (themeMusic)
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if (themeMusic)
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{
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{
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StopMovie ([themeMusic QTMovie]);
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#ifndef GNUSTEP
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StopMovie ([themeMusic QTMovie]);
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GoToBeginningOfMovie ([themeMusic QTMovie]);
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GoToBeginningOfMovie ([themeMusic QTMovie]);
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}
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#else
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[themeMusic stop];
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[themeMusic goToBeginning];
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#endif
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#endif
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|
}
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||||||
}
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}
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break;
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break;
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@ -4478,6 +4503,8 @@ static BOOL toggling_music;
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{
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{
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#ifndef GNUSTEP
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#ifndef GNUSTEP
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StopMovie ([dockingMusic QTMovie]);
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StopMovie ([dockingMusic QTMovie]);
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#else
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||||||
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[dockingMusic stop];
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||||||
#endif
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#endif
|
||||||
}
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}
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||||||
}
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}
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@ -5087,6 +5114,14 @@ static BOOL toggling_music;
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[universe setViewDirection:VIEW_AFT];
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[universe setViewDirection:VIEW_AFT];
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[self becomeLargeExplosion:4.0];
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[self becomeLargeExplosion:4.0];
|
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[self moveForward:100.0];
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[self moveForward:100.0];
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// todo some check for ootunes
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if (dockingMusic)
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||||||
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{
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||||||
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if ([dockingMusic isPlaying])
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||||||
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[dockingMusic stop];
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||||||
|
}
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||||||
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|
||||||
#ifdef HAVE_SOUND
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#ifdef HAVE_SOUND
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||||||
[destructionSound play];
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[destructionSound play];
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||||||
#endif
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#endif
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@ -5221,6 +5256,8 @@ static BOOL toggling_music;
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|||||||
{
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{
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||||||
#ifndef GNUSTEP
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#ifndef GNUSTEP
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StopMovie ([dockingMusic QTMovie]);
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StopMovie ([dockingMusic QTMovie]);
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||||||
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#else
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||||||
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[dockingMusic stop];
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||||||
#endif
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#endif
|
||||||
}
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}
|
||||||
}
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}
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@ -6599,13 +6636,18 @@ static int last_outfitting_index;
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if (gui)
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if (gui)
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gui_screen = GUI_SCREEN_INTRO1;
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gui_screen = GUI_SCREEN_INTRO1;
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#ifndef GNUSTEP
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|
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if (themeMusic)
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if (themeMusic)
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{
|
{
|
||||||
GoToBeginningOfMovie ([themeMusic QTMovie]);
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#ifndef GNUSTEP
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||||||
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GoToBeginningOfMovie ([themeMusic QTMovie]);
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StartMovie ([themeMusic QTMovie]);
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StartMovie ([themeMusic QTMovie]);
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||||||
}
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#else
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||||||
#endif
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[themeMusic stop];
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||||||
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[themeMusic goToBeginning];
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||||||
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[themeMusic play];
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||||||
|
#endif
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||||||
|
}
|
||||||
}
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}
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||||||
|
|
||||||
- (void) setGuiToIntro2Screen
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- (void) setGuiToIntro2Screen
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||||||
|
@ -43,6 +43,7 @@ Your fair use and other rights are in no way affected by the above.
|
|||||||
#ifdef GNUSTEP
|
#ifdef GNUSTEP
|
||||||
#import "Comparison.h"
|
#import "Comparison.h"
|
||||||
#import "OOSound.h"
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#import "OOSound.h"
|
||||||
|
#import "OOMusic.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
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|
||||||
@ -435,7 +436,42 @@ NSMutableDictionary* movie_cache;
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|||||||
#ifdef GNUSTEP
|
#ifdef GNUSTEP
|
||||||
+ (id) movieFromFilesNamed:(NSString *)filename inFolder:(NSString *)foldername
|
+ (id) movieFromFilesNamed:(NSString *)filename inFolder:(NSString *)foldername
|
||||||
{
|
{
|
||||||
return nil;
|
OOMusic *result = nil;
|
||||||
|
NSMutableArray *fpaths = [ResourceManager paths];
|
||||||
|
int i, r;
|
||||||
|
r = 0;
|
||||||
|
if (!filename)
|
||||||
|
return nil;
|
||||||
|
|
||||||
|
NSString* movie_key = [NSString stringWithFormat:@"%@:%@", foldername, filename];
|
||||||
|
if (!movie_cache)
|
||||||
|
movie_cache = [[NSMutableDictionary alloc] initWithCapacity:32];
|
||||||
|
if ([movie_cache objectForKey:movie_key])
|
||||||
|
return (id)[movie_cache objectForKey:movie_key]; // return the cached movie
|
||||||
|
|
||||||
|
for (i = 0; i < [fpaths count]; i++)
|
||||||
|
{
|
||||||
|
NSString *filepath = [(NSString *)[fpaths objectAtIndex:i] stringByAppendingPathComponent:filename];
|
||||||
|
if ([[NSFileManager defaultManager] fileExistsAtPath:filepath])
|
||||||
|
result = [[OOMusic alloc] initWithContentsOfFile:filepath];
|
||||||
|
if (foldername)
|
||||||
|
{
|
||||||
|
filepath = [[(NSString *)[fpaths objectAtIndex:i] stringByAppendingPathComponent:foldername] stringByAppendingPathComponent:filename];
|
||||||
|
if ([[NSFileManager defaultManager] fileExistsAtPath:filepath])
|
||||||
|
{
|
||||||
|
//NSLog(@"DEBUG ResourceManager found %@ at %@",filename,filepath);
|
||||||
|
if (result)
|
||||||
|
[result release];
|
||||||
|
result = [[OOMusic alloc] initWithContentsOfFile:filepath];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//NSLog(@"---> ResourceManager found %d file(s) with name '%@' (in folder '%@')", r, filename, foldername);
|
||||||
|
|
||||||
|
if (result)
|
||||||
|
[movie_cache setObject:result forKey:movie_key];
|
||||||
|
|
||||||
|
return [result autorelease];
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
+ (NSMovie *) movieFromFilesNamed:(NSString *)filename inFolder:(NSString *)foldername
|
+ (NSMovie *) movieFromFilesNamed:(NSString *)filename inFolder:(NSString *)foldername
|
||||||
|
@ -59,7 +59,7 @@
|
|||||||
<key>key_map_home</key>
|
<key>key_map_home</key>
|
||||||
<integer>302</integer>
|
<integer>302</integer>
|
||||||
<key>key_comms_log</key>
|
<key>key_comms_log</key>
|
||||||
<integer>96</integer>
|
<integer>126</integer>
|
||||||
<key>key_next_compass_mode</key>
|
<key>key_next_compass_mode</key>
|
||||||
<integer>92</integer>
|
<integer>92</integer>
|
||||||
</dict>
|
</dict>
|
||||||
|
@ -2695,7 +2695,7 @@ Your fair use and other rights are in no way affected by the above.
|
|||||||
GLfloat cx_col0[4] = { 0.0, 1.0, 0.0, 0.25};
|
GLfloat cx_col0[4] = { 0.0, 1.0, 0.0, 0.25};
|
||||||
GLfloat cx_col1[4] = { 0.0, 1.0, 0.0, 0.50};
|
GLfloat cx_col1[4] = { 0.0, 1.0, 0.0, 0.50};
|
||||||
GLfloat cx_col2[4] = { 0.0, 1.0, 0.0, 0.75};
|
GLfloat cx_col2[4] = { 0.0, 1.0, 0.0, 0.75};
|
||||||
glEnable(GL_LINE_SMOOTH); // alpha blending
|
//glEnable(GL_LINE_SMOOTH); // alpha blending
|
||||||
glLineWidth(2.0);
|
glLineWidth(2.0);
|
||||||
|
|
||||||
switch (weapon)
|
switch (weapon)
|
||||||
|
@ -14,4 +14,7 @@
|
|||||||
#include <GL/glext.h>
|
#include <GL/glext.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
|
#include "SDL.h"
|
||||||
|
#include "SDL_mixer.h"
|
||||||
|
|
||||||
#endif /* OOLITE_LINUX */
|
#endif /* OOLITE_LINUX */
|
||||||
|
Loading…
x
Reference in New Issue
Block a user