- Custom Screens Part IIa: most glitches fixed, added custom background file to Oolite with predefined galaxy chart backgrounds. (Part IIb coming up: tweaks to the project file on macs)

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2909 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
Marc 2009-12-24 22:43:46 +00:00
parent 32727684c6
commit 13b3d272c8
4 changed files with 69 additions and 27 deletions

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@ -0,0 +1,39 @@
{
short_range_chart = "oolite-short-range-chart.png";
long_range_chart = "oolite-long-range-chart.png";
/* // This section is commented out, and not used by standard Oolite.
// Use the following settings to add custom images to Oolite's screens
intro = "intro.png"; // background for the ships at game start
status = "status.png";
status_docked = "status-docked.png"; // if not defined, same as status
status_in_flight = "status-in-flight.png"; // if not defined, same as status
status_red_alert = "status-red-alert.png"; // if not defined, same as status
report = "report.png"; // if not defined, same as status_docked
manifest = "manifest.png";
equip_ship = "equip-ship.png";
mount_weapon = "mount-weapon.png"; // if not defined, same as equip_ship
shipyard = "shipyard.png";
long_range_chart1 = "long-range-chart1.png"; // if not defined, same as long_range_chart
long_range_chart2 = "long-range-chart2.png"; // if not defined, same as long_range_chart
long_range_chart3 = "long-range-chart3.png"; // if not defined, same as long_range_chart
long_range_chart4 = "long-range-chart4.png"; // if not defined, same as long_range_chart
long_range_chart5 = "long-range-chart5.png"; // if not defined, same as long_range_chart
long_range_chart6 = "long-range-chart6.png"; // if not defined, same as long_range_chart
long_range_chart7 = "long-range-chart7.png"; // if not defined, same as long_range_chart
long_range_chart8 = "long-range-chart8.png"; // if not defined, same as long_range_chart
system_data = "system-data.png";
system_data_nova = "system-data-nova.png";
market = "market.png";
contracts = "contracts.png"; // if not defined, same as market
mission = "mission.png"; // default background, overridden by mission's background parameter.
settings = "settings.png"; // game options / settings
load_save = "load-save.png"; // load / save game screens
*/
}

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@ -4706,16 +4706,15 @@ static PlayerEntity *sSharedPlayer = nil;
// GUI stuff
{
GuiDisplayGen* gui = [UNIVERSE gui];
[gui clear];
[gui setTitle:[NSString stringWithFormat:DESC(@"long-range-chart-title-d"), galaxy_number+1]];
// FIXME: charts & backgrounds are not compatible yet.
#if 0
OOTexture *background = nil;
background = [OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:@"long_range_chart"] inFolder:@"Images"];
if (background == nil) background = [OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:@"chart"] inFolder:@"Images"];
[[UNIVERSE gui] setBackgroundTexture:background];
#endif
[gui setTitle:[NSString stringWithFormat:DESC(@"long-range-chart-title-d"), galaxy_number+1]];
NSString *bgName = nil;
bgName = [UNIVERSE screenBackgroundNameForKey:[NSString stringWithFormat:@"long_range_chart%d", galaxy_number+1]];
if (bgName == nil) bgName = [UNIVERSE screenBackgroundNameForKey:@"long_range_chart"];
[[UNIVERSE gui] setBackgroundTexture:[OOTexture textureWithName:bgName inFolder:@"Images"]];
[gui setText:targetSystemName forRow:17];
NSString *displaySearchString = planetSearchString ? [planetSearchString capitalizedString] : (NSString *)@"";
@ -4761,19 +4760,14 @@ static PlayerEntity *sSharedPlayer = nil;
// GUI stuff
{
GuiDisplayGen* gui = [UNIVERSE gui];
if ((abs(cursor_coordinates.x-galaxy_coordinates.x)>=20)||(abs(cursor_coordinates.y-galaxy_coordinates.y)>=38))
cursor_coordinates = galaxy_coordinates; // home
[gui clear];
[gui setTitle:DESC(@"short-range-chart-title")];
// FIXME: charts & backgrounds are not compatible yet.
#if 0
OOTexture *background = nil;
background = [OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:@"short_range_chart"] inFolder:@"Images"];
if (background == nil) background = [OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:@"chart"] inFolder:@"Images"];
[[UNIVERSE gui] setBackgroundTexture:background];
#endif
[gui setBackgroundTexture:[OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:@"short_range_chart"] inFolder:@"Images"]];
[gui setText:targetSystemName forRow:19];
[gui setText:[NSString stringWithFormat:DESC(@"short-range-chart-distance-f"), distance] forRow:20];
@ -5431,7 +5425,11 @@ static NSString *last_outfitting_key=nil;
}
[gui setShowTextCursor:NO];
[gui setBackgroundTexture:[OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:(eqKeyForSelectFacing != nil ? @"mount_weapon" : @"equip_ship")] inFolder:@"Images"]];
NSString *bgName = nil;
if (eqKeyForSelectFacing != nil) bgName = [UNIVERSE screenBackgroundNameForKey:@"mount_weapon"];
if (bgName == nil) bgName = [UNIVERSE screenBackgroundNameForKey:@"equip_ship"];
[gui setBackgroundTexture:[OOTexture textureWithName:bgName inFolder:@"Images"]];
}
/* ends */

View File

@ -1105,9 +1105,12 @@ static NSString * const kOOLogNoteShowShipyardModel = @"script.debug.note.showSh
[gui setText:@"press-space-commander" forRow:21 align:GUI_ALIGN_CENTER];
[gui setColor:[OOColor yellowColor] forRow:21];
[gui setShowTextCursor:NO];
[gui setBackgroundTexture:[OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:@"report"] inFolder:@"Images"]];
NSString *bgName = [UNIVERSE screenBackgroundNameForKey:@"report"];
if (bgName == nil) bgName = [UNIVERSE screenBackgroundNameForKey:@"status_docked"];
if (bgName == nil) bgName = [UNIVERSE screenBackgroundNameForKey:@"status"];
[gui setBackgroundTexture:[OOTexture textureWithName:bgName inFolder:@"Images"]];
}
/* ends */
@ -1167,9 +1170,12 @@ static NSString * const kOOLogNoteShowShipyardModel = @"script.debug.note.showSh
[gui setText:DESC(@"press-space-commander") forRow:21 align:GUI_ALIGN_CENTER];
[gui setColor:[OOColor yellowColor] forRow:21];
[gui setShowTextCursor:NO];
[gui setBackgroundTexture:[OOTexture textureWithName:[UNIVERSE screenBackgroundNameForKey:@"report"] inFolder:@"Images"]];
NSString *bgName = [UNIVERSE screenBackgroundNameForKey:@"report"];
if (bgName == nil) bgName = [UNIVERSE screenBackgroundNameForKey:@"status_docked"];
if (bgName == nil) bgName = [UNIVERSE screenBackgroundNameForKey:@"status"];
[gui setBackgroundTexture:[OOTexture textureWithName:bgName inFolder:@"Images"]];
}
/* ends */

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@ -901,11 +901,11 @@ OOINLINE BOOL RowInRange(OOGUIRow row, NSRange range)
if (alpha > 0.05f)
{
PlayerEntity* player = [PlayerEntity sharedPlayer];
glEnable(GL_LINE_SMOOTH);
[self drawGLDisplay:x - 0.5f * size_in_pixels.width :y - 0.5f * size_in_pixels.height :z :alpha];
if (self == [UNIVERSE gui])
{
if ([player guiScreen] == GUI_SCREEN_SHORT_RANGE_CHART)
@ -919,7 +919,6 @@ OOINLINE BOOL RowInRange(OOGUIRow row, NSRange range)
[self drawEqptList:[player equipmentList] z:z ];
}
}
[self drawGLDisplay:x - 0.5f * size_in_pixels.width :y - 0.5f * size_in_pixels.height :z :alpha];
if (fade_sign)
{