tidy up of chart code, remove some double labeling, make zoom in from long range mode switch to short range
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c7d7def633
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0698ee01f9
@ -374,8 +374,6 @@ typedef enum
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OOMatrix playerRotMatrix;
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BOOL showingLongRangeChart;
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// For OO-GUI based save screen
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NSString *commanderNameString;
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NSMutableArray *cdrDetailArray;
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@ -877,7 +875,6 @@ typedef enum
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- (void) setGuiToSystemDataScreen;
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- (NSDictionary *) markedDestinations;
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- (void) setGuiToLongRangeChartScreen;
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- (void) setGuiToShortRangeChartScreen;
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- (void) setGuiToLoadSaveScreen;
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- (void) setGuiToGameOptionsScreen;
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@ -2922,7 +2922,6 @@ static GLfloat sBaseMass = 0.0;
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// case GUI_SCREEN_CONTRACTS:
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case GUI_SCREEN_EQUIP_SHIP:
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case GUI_SCREEN_INTERFACES:
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case GUI_SCREEN_LONG_RANGE_CHART:
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case GUI_SCREEN_MANIFEST:
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case GUI_SCREEN_SHIPYARD:
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case GUI_SCREEN_SHORT_RANGE_CHART:
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@ -7502,66 +7501,6 @@ static GLfloat sBaseMass = 0.0;
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}
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- (void) setGuiToLongRangeChartScreen
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{
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GuiDisplayGen *gui = [UNIVERSE gui];
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OOGUIScreenID oldScreen = gui_screen;
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gui_screen = GUI_SCREEN_LONG_RANGE_CHART;
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BOOL guiChanged = (oldScreen != gui_screen);
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[[UNIVERSE gameController] setMouseInteractionModeForUIWithMouseInteraction:YES];
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if ((target_system_seed.d != cursor_coordinates.x)||(target_system_seed.b != cursor_coordinates.y))
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target_system_seed = [UNIVERSE findSystemAtCoords:cursor_coordinates withGalaxySeed:galaxy_seed];
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NSString *targetSystemName = [[UNIVERSE getSystemName:target_system_seed] retain]; // retained
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[UNIVERSE preloadPlanetTexturesForSystem:target_system_seed];
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// GUI stuff
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{
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[gui clearAndKeepBackground:!guiChanged];
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NSString *gal_key = [NSString stringWithFormat:@"long-range-chart-title-%d", galaxy_number];
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if ([[UNIVERSE descriptions] valueForKey:gal_key] == nil)
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{
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[gui setTitle:[NSString stringWithFormat:DESC(@"long-range-chart-title-d"), galaxy_number+1]];
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}
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else
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{
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[gui setTitle:[UNIVERSE descriptionForKey:gal_key]];
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}
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NSString *displaySearchString = planetSearchString ? [planetSearchString capitalizedString] : (NSString *)@"";
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[gui setText:[NSString stringWithFormat:DESC(@"long-range-chart-find-planet-@"), displaySearchString] forRow:17];
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[gui setColor:[OOColor cyanColor] forRow:17];
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[gui setShowTextCursor:YES];
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[gui setCurrentRow:17];
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}
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/* ends */
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[[UNIVERSE gameView] clearMouse];
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[targetSystemName release];
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[self setShowDemoShips:NO];
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[UNIVERSE enterGUIViewModeWithMouseInteraction:YES];
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if (guiChanged)
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{
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NSDictionary *bgDescriptor = [UNIVERSE screenTextureDescriptorForKey:[NSString stringWithFormat:@"long_range_chart%d", galaxy_number+1]];
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if (bgDescriptor == nil) bgDescriptor = [UNIVERSE screenTextureDescriptorForKey:@"long_range_chart"];
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[gui setBackgroundTextureDescriptor:bgDescriptor];
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[gui setForegroundTextureKey:[self status] == STATUS_DOCKED ? @"docked_overlay" : @"overlay"];
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[UNIVERSE findSystemCoordinatesWithPrefix:[[UNIVERSE getSystemName:found_system_seed] lowercaseString] exactMatch:YES];
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[self noteGUIDidChangeFrom:oldScreen to:gui_screen];
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}
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}
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- (void) setGuiToShortRangeChartScreen
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{
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GuiDisplayGen *gui = [UNIVERSE gui];
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@ -11360,7 +11299,6 @@ else _dockTarget = NO_TARGET;
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_sysInfoLight.x &&
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selFunctionIdx &&
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stickFunctions &&
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showingLongRangeChart &&
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_missionAllowInterrupt &&
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_missionScreenID &&
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_missionTitle &&
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@ -1138,7 +1138,7 @@ for (unsigned i=0;i<amount;i++)
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}
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dest_name = [contract_info oo_stringForKey:CONTRACT_KEY_DESTINATION_NAME];
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[self setGuiToLongRangeChartScreen];
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[self setGuiToShortRangeChartScreen];
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[UNIVERSE findSystemCoordinatesWithPrefix:[dest_name lowercaseString] exactMatch:YES]; // if dest_name is 'Ra', make sure there's only 1 result.
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[self targetNewSystem:1]; // now highlight the 1 result found.
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} */
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@ -1511,7 +1511,7 @@ static NSTimeInterval time_last_frame;
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exceptionContext = @"pause";
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// Pause game 'p'
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if ([gameView isDown:key_pausebutton] && gui_screen != GUI_SCREEN_LONG_RANGE_CHART && gui_screen != GUI_SCREEN_MISSION)// look for the 'p' key
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if ([gameView isDown:key_pausebutton] && !(gui_screen == GUI_SCREEN_SHORT_RANGE_CHART && chart_mode == CHART_MODE_LONG_RANGE) && gui_screen != GUI_SCREEN_MISSION)// look for the 'p' key
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{
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if (!pause_pressed)
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{
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@ -1606,7 +1606,6 @@ static NSTimeInterval time_last_frame;
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switch (gui_screen)
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{
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case GUI_SCREEN_SHORT_RANGE_CHART:
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case GUI_SCREEN_LONG_RANGE_CHART:
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if ([self status] != STATUS_WITCHSPACE_COUNTDOWN)
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{
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@ -1703,22 +1702,12 @@ static NSTimeInterval time_last_frame;
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cursor_coordinates.x = OOClamp_0_max_f(centre.x + (maus.x * MAIN_GUI_PIXEL_WIDTH) / hscale, 256.0);
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cursor_coordinates.y = OOClamp_0_max_f(centre.y + (maus.y * MAIN_GUI_PIXEL_HEIGHT + vadjust) / vscale, 256.0);
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}
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if (gui_screen == GUI_SCREEN_LONG_RANGE_CHART)
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{
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double vadjust = 211;
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double hadjust = MAIN_GUI_PIXEL_WIDTH / 2.0;
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double hscale = MAIN_GUI_PIXEL_WIDTH / 256.0;
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double vscale = MAIN_GUI_PIXEL_HEIGHT / 512.0;
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cursor_coordinates.x = (maus.x * MAIN_GUI_PIXEL_WIDTH + hadjust)/ hscale;
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cursor_coordinates.y = (maus.y * MAIN_GUI_PIXEL_HEIGHT + vadjust) / vscale;
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}
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[gameView resetTypedString];
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moving = YES;
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}
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if ([gameView isDown:gvMouseDoubleClick])
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{
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[gameView clearMouse];
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showingLongRangeChart = (gui_screen == GUI_SCREEN_LONG_RANGE_CHART);
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[self noteGUIWillChangeTo:GUI_SCREEN_SYSTEM_DATA];
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[self setGuiToSystemDataScreen];
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}
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@ -1739,13 +1728,19 @@ static NSTimeInterval time_last_frame;
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}
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if ([gameView isDown:gvPageUpKey])
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{
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if (chart_mode == CHART_MODE_LONG_RANGE)
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{
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chart_mode = CHART_MODE_SHORT_RANGE;
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target_chart_zoom = CHART_MAX_ZOOM;
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[gui clearAndKeepBackground: YES];
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}
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target_chart_zoom /= 1.02;
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if (target_chart_zoom < 1.0) target_chart_zoom = 1.0;
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moving = YES;
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target_chart_centre = cursor_coordinates;
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}
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BOOL nextSystem = [gameView isShiftDown] && gui_screen == GUI_SCREEN_LONG_RANGE_CHART;
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BOOL nextSystem = [gameView isShiftDown];
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if ([gameView isDown:key_gui_arrow_left])
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{
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@ -2825,7 +2820,7 @@ static NSTimeInterval time_last_frame;
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{
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if ([[UNIVERSE gameView] isDown:key_custom_view])
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{
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if (!customView_pressed && [_customViews count] != 0 && gui_screen != GUI_SCREEN_LONG_RANGE_CHART)
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if (!customView_pressed && [_customViews count] != 0 && !(gui_screen == GUI_SCREEN_SHORT_RANGE_CHART && chart_mode == CHART_MODE_LONG_RANGE))
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{
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if ([UNIVERSE viewDirection] == VIEW_CUSTOM) // already in custom view mode
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{
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@ -2871,7 +2866,7 @@ static NSTimeInterval time_last_frame;
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const BOOL *joyButtonState = [stickHandler getAllButtonStates];
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// view keys
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if (([gameView isDown:gvFunctionKey1] || [gameView isDown:key_view_forward]) || (virtualView.y < -view_threshold)||joyButtonState[BUTTON_VIEWFORWARD] || ((([gameView isDown:key_hyperspace] && gui_screen != GUI_SCREEN_LONG_RANGE_CHART) || joyButtonState[BUTTON_HYPERDRIVE]) && [UNIVERSE displayGUI]))
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if (([gameView isDown:gvFunctionKey1] || [gameView isDown:key_view_forward]) || (virtualView.y < -view_threshold)||joyButtonState[BUTTON_VIEWFORWARD] || ((([gameView isDown:key_hyperspace] && !(gui_screen == GUI_SCREEN_SHORT_RANGE_CHART && chart_mode == CHART_MODE_LONG_RANGE)) || joyButtonState[BUTTON_HYPERDRIVE]) && [UNIVERSE displayGUI]))
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{
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[self switchToThisView:VIEW_FORWARD];
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}
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@ -3292,7 +3287,6 @@ static NSTimeInterval time_last_frame;
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{
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if (gui_screen != GUI_SCREEN_SYSTEM_DATA)
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{
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showingLongRangeChart = (gui_screen == GUI_SCREEN_LONG_RANGE_CHART);
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[self noteGUIWillChangeTo:GUI_SCREEN_SYSTEM_DATA];
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[self setGuiToSystemDataScreen];
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}
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@ -3917,9 +3911,6 @@ static BOOL autopilot_pause;
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case GUI_SCREEN_SHORT_RANGE_CHART:
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[self setGuiToShortRangeChartScreen];
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break;
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case GUI_SCREEN_LONG_RANGE_CHART:
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[self setGuiToLongRangeChartScreen];
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break;
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case GUI_SCREEN_SYSTEM_DATA:
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[self noteGUIWillChangeTo:GUI_SCREEN_SYSTEM_DATA];
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[self setGuiToSystemDataScreen];
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@ -1241,8 +1241,7 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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{
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[self drawStarChart:x - 0.5f * size_in_pixels.width :y - 0.5f * size_in_pixels.height :z :alpha];
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}
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if ([player guiScreen] == GUI_SCREEN_LONG_RANGE_CHART ||
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backgroundSpecial == GUI_BACKGROUND_SPECIAL_LONG ||
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if (backgroundSpecial == GUI_BACKGROUND_SPECIAL_LONG ||
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backgroundSpecial == GUI_BACKGROUND_SPECIAL_LONG_ANA_QUICKEST ||
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backgroundSpecial == GUI_BACKGROUND_SPECIAL_LONG_ANA_SHORTEST)
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{
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@ -1576,7 +1575,7 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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clipRect = NSMakeRect((viewSize.width - size_in_pixels.width*pixelRatio)/2.0,
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(viewSize.height + size_in_pixels.height*pixelRatio)/2.0 - (pixel_title_size.height + 15 + (GUI_ROW_CHART_SYSTEM-1)*MAIN_GUI_ROW_HEIGHT) * pixelRatio,
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size_in_pixels.width*pixelRatio,
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GUI_ROW_CHART_SYSTEM*MAIN_GUI_ROW_HEIGHT*pixelRatio );
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GUI_ROW_CHART_SYSTEM*MAIN_GUI_ROW_HEIGHT*pixelRatio);
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Random_Seed target = [PLAYER target_system_seed];
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NSString *targetName = [UNIVERSE getSystemName:target];
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@ -1603,7 +1602,6 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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// Caching code submitted by Y A J, 20091022
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static Random_Seed saved_galaxy_seed;
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static NSPoint saved_centre_coordinates;
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static struct saved_system
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{
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Random_Seed seed;
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@ -1613,9 +1611,7 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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} nearby_systems[ 256 ];
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static int num_nearby_systems = 0;
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if ( _refreshStarChart || !equal_seeds( [player galaxy_seed], saved_galaxy_seed ) ||
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chart_centre_coordinates.x != saved_centre_coordinates.x ||
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chart_centre_coordinates.y != saved_centre_coordinates.y )
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if ( _refreshStarChart || !equal_seeds( [player galaxy_seed], saved_galaxy_seed ))
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{
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// saved systems are stale; recompute
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_refreshStarChart = NO;
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@ -1627,30 +1623,23 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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{
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g_seed = [UNIVERSE systemSeedForSystemNumber:i];
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dx = fabs(chart_centre_coordinates.x - g_seed.d);
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dy = fabs(chart_centre_coordinates.y - g_seed.b);
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if ((dx <= zoom*CHART_WIDTH_AT_MAX_ZOOM/2.0)&&(dy <= zoom*CHART_HEIGHT_AT_MAX_ZOOM/2.0))
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NSDictionary* sys_info = [UNIVERSE generateSystemData:g_seed];
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if (EXPECT_NOT([sys_info oo_boolForKey:@"sun_gone_nova"]))
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{
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NSDictionary* sys_info = [UNIVERSE generateSystemData:g_seed];
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if (EXPECT_NOT([sys_info oo_boolForKey:@"sun_gone_nova"]))
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{
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nearby_systems[ num_nearby_systems ].gov = -1; // Flag up nova systems!
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}
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else
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{
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nearby_systems[ num_nearby_systems ].tec = [sys_info oo_intForKey:KEY_TECHLEVEL];
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nearby_systems[ num_nearby_systems ].eco = [sys_info oo_intForKey:KEY_ECONOMY];
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nearby_systems[ num_nearby_systems ].gov = [sys_info oo_intForKey:KEY_GOVERNMENT];
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}
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nearby_systems[ num_nearby_systems ].seed = g_seed;
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nearby_systems[ num_nearby_systems ].p_name = [[sys_info oo_stringForKey:KEY_NAME] retain];
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nearby_systems[ num_nearby_systems ].nova = [[UNIVERSE generateSystemData:g_seed] oo_boolForKey:@"sun_gone_nova"];
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num_nearby_systems++;
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nearby_systems[ num_nearby_systems ].gov = -1; // Flag up nova systems!
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}
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else
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{
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nearby_systems[ num_nearby_systems ].tec = [sys_info oo_intForKey:KEY_TECHLEVEL];
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nearby_systems[ num_nearby_systems ].eco = [sys_info oo_intForKey:KEY_ECONOMY];
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nearby_systems[ num_nearby_systems ].gov = [sys_info oo_intForKey:KEY_GOVERNMENT];
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}
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nearby_systems[ num_nearby_systems ].seed = g_seed;
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nearby_systems[ num_nearby_systems ].p_name = [[sys_info oo_stringForKey:KEY_NAME] retain];
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nearby_systems[ num_nearby_systems ].nova = [[UNIVERSE generateSystemData:g_seed] oo_boolForKey:@"sun_gone_nova"];
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num_nearby_systems++;
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}
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saved_galaxy_seed = [player galaxy_seed];
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saved_centre_coordinates = chart_centre_coordinates;
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}
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if (showAdvancedNavArray)
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@ -1665,13 +1654,23 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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{
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advancedNavArrayMode = OPTIMIZED_BY_TIME;
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}
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OOSystemID savedPlanetNumber = 0;
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OOSystemID savedDestNumber = 0;
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static NSDictionary *routeInfo = nil;
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if (advancedNavArrayMode != OPTIMIZED_BY_NONE && [player hasEquipmentItem:@"EQ_ADVANCED_NAVIGATIONAL_ARRAY"])
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{
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OOSystemID planetNumber = [UNIVERSE findSystemNumberAtCoords:galaxy_coordinates withGalaxySeed:galaxy_seed];
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OOSystemID destNumber = [UNIVERSE findSystemNumberAtCoords:cursor_coordinates withGalaxySeed:galaxy_seed];
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if (routeInfo == nil || planetNumber != savedPlanetNumber || destNumber != savedDestNumber)
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{
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[routeInfo release];
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routeInfo = [[UNIVERSE routeFromSystem:planetNumber toSystem:destNumber optimizedBy:advancedNavArrayMode] retain];
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savedPlanetNumber = planetNumber;
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savedDestNumber = destNumber;
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}
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target = [UNIVERSE systemSeedForSystemNumber: destNumber];
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NSDictionary *routeInfo = [UNIVERSE routeFromSystem:planetNumber toSystem:destNumber optimizedBy:advancedNavArrayMode];
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// if the ANA has been activated and we are in string input mode (i.e. planet search),
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// get out of it so that distance and time data can be displayed
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@ -1710,6 +1709,11 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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{
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g_seed = nearby_systems[i].seed;
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dx = fabs(chart_centre_coordinates.x - g_seed.d);
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dy = fabs(chart_centre_coordinates.y - g_seed.b);
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if ((dx > zoom*CHART_WIDTH_AT_MAX_ZOOM/2.0)||(dy > zoom*CHART_HEIGHT_AT_MAX_ZOOM/2.0))
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continue;
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float blob_size = (4.0f + 0.5f * (g_seed.f & 15))/zoom;
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if (blob_size < 0.5) blob_size = 0.5;
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@ -1828,9 +1832,12 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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if (i == foundIndex || n_matches == 1)
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{
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if (n_matches == 1) foundSystem = 0;
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OOGL(glColor4f(0.0f, 1.0f, 1.0f, alpha));
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OODrawString([UNIVERSE systemNameIndex:i] , x + star.x + 2.0, y + star.y - 10.0f, z, NSMakeSize(10,10));
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OOGL(glColor4f(0.0f, 1.0f, 0.0f, alpha));
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if (zoom > CHART_ZOOM_SHOW_LABELS)
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{
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OOGL(glColor4f(0.0f, 1.0f, 1.0f, alpha));
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OODrawString([UNIVERSE systemNameIndex:i] , x + star.x + 2.0, y + star.y - 10.0f, z, NSMakeSize(10,10));
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OOGL(glColor4f(0.0f, 1.0f, 0.0f, alpha));
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}
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}
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else if (zoom > CHART_ZOOM_SHOW_LABELS)
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OODrawString([UNIVERSE systemNameIndex:i] , x + star.x + 2.0, y + star.y - 10.0f, z, NSMakeSize(10,10));
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@ -1850,6 +1857,11 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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{
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sys = nearby_systems + i;
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dx = fabs(chart_centre_coordinates.x - sys->seed.d);
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dy = fabs(chart_centre_coordinates.y - sys->seed.b);
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if ((dx > zoom*CHART_WIDTH_AT_MAX_ZOOM/2.0)||(dy > zoom*CHART_HEIGHT_AT_MAX_ZOOM/2.0))
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continue;
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star.x = (float)(sys->seed.d * hscale + hoffset);
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star.y = (float)(sys->seed.b * vscale + voffset);
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if (sys->seed.d == target.d && sys->seed.b == target.b // same place as target system?
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@ -2006,7 +2018,7 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
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- (Random_Seed) targetNextFoundSystem:(int)direction // +1 , 0 , -1
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{
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Random_Seed sys = [PLAYER target_system_seed];
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if ([PLAYER guiScreen] != GUI_SCREEN_LONG_RANGE_CHART) return sys;
|
||||
if ([PLAYER guiScreen] != GUI_SCREEN_SHORT_RANGE_CHART) return sys;
|
||||
|
||||
BOOL *systemsFound = [UNIVERSE systemsFound];
|
||||
unsigned i, first = 0, last = 0, count = 0;
|
||||
@ -2405,8 +2417,11 @@ static OOTextureSprite *NewTextureSpriteWithDescriptor(NSDictionary *descriptor)
|
||||
}
|
||||
}
|
||||
// Label the destination, which was not included in the above loop.
|
||||
loc = [[routeInfo objectForKey:@"route"] oo_intAtIndex:i];
|
||||
OODrawString([UNIVERSE systemNameIndex:loc], x + star2.x + 2.0, y + star2.y - 10.0, z, NSMakeSize(10,10));
|
||||
if (zoom > CHART_ZOOM_SHOW_LABELS)
|
||||
{
|
||||
loc = [[routeInfo objectForKey:@"route"] oo_intAtIndex:i];
|
||||
OODrawString([UNIVERSE systemNameIndex:loc], x + star2.x + 2.0, y + star2.y - 10.0, z, NSMakeSize(10,10));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -191,7 +191,6 @@ void GLDrawBallBillboard(GLfloat radius, GLfloat step, GLfloat z_distance);
|
||||
*/
|
||||
void GLDrawOval(GLfloat x, GLfloat y, GLfloat z, NSSize siz, GLfloat step);
|
||||
void GLDrawFilledOval(GLfloat x, GLfloat y, GLfloat z, NSSize siz, GLfloat step);
|
||||
void GLDrawClippedOval(GLfloat x, GLfloat y, GLfloat z, NSSize size, GLfloat step, NSRect clip);
|
||||
|
||||
/* GLDrawPoints(), GLDrawFilledPoints()
|
||||
Draw array of points, as outline and fill respectively.
|
||||
|
@ -171,46 +171,6 @@ void GLDrawFilledOval(GLfloat x, GLfloat y, GLfloat z, NSSize siz, GLfloat step)
|
||||
OOGLEND();
|
||||
}
|
||||
|
||||
void GLDrawClippedOval(GLfloat x, GLfloat y, GLfloat z, NSSize size, GLfloat step, NSRect clip)
|
||||
{
|
||||
NSPoint p;
|
||||
BOOL clipped = YES;
|
||||
GLfloat ww = 0.5 * size.width;
|
||||
GLfloat hh = 0.5 * size.height;
|
||||
GLfloat theta;
|
||||
GLfloat delta = step * M_PI / 180.0f;
|
||||
|
||||
OO_ENTER_OPENGL();
|
||||
for (theta = 0.0; theta <= 2*M_PI; theta += delta )
|
||||
{
|
||||
p.x = x + ww * cos(theta);
|
||||
p.y = y + hh * sin(theta);
|
||||
if (p.x >= clip.origin.x && p.x <= clip.origin.x + clip.size.width && p.y >= clip.origin.y && p.y <= clip.origin.y + clip.size.height)
|
||||
{
|
||||
if(clipped)
|
||||
{
|
||||
OOGLBEGIN(GL_LINE_STRIP);
|
||||
clipped = NO;
|
||||
}
|
||||
glVertex3f(p.x, p.y, z);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!clipped)
|
||||
{
|
||||
OOGLEND();
|
||||
clipped = YES;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!clipped)
|
||||
{
|
||||
OOGLEND();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
void GLDrawPoints(OOGLVector *points, int n)
|
||||
{
|
||||
int i;
|
||||
|
@ -8,7 +8,6 @@ ENTRY(GUI_SCREEN_STATUS, -1)
|
||||
ENTRY(GUI_SCREEN_MANIFEST, -1)
|
||||
ENTRY(GUI_SCREEN_EQUIP_SHIP, -1)
|
||||
ENTRY(GUI_SCREEN_SHIPYARD, -1)
|
||||
ENTRY(GUI_SCREEN_LONG_RANGE_CHART, -1)
|
||||
ENTRY(GUI_SCREEN_SHORT_RANGE_CHART, -1)
|
||||
ENTRY(GUI_SCREEN_SYSTEM_DATA, -1)
|
||||
ENTRY(GUI_SCREEN_MARKET, -1)
|
||||
|
Loading…
x
Reference in New Issue
Block a user