2007-04-11 20:29:30 +00:00
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/* Settings for shader system.
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While it is possible to override this in the usual fashion, it would not
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be a very good idea.
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*/
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"ship-default-bindings" =
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{
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"engine_level" = { type = "binding"; value = "speedFactor"; };
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"laser_heat_level" = { type = "binding"; value = "laserHeatLevel"; clamped = "YES"; };
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"hull_heat_level" = { type = "binding"; value = "hullHeatLevel"; };
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"entity_personality" = { type = "binding"; value = "entityPersonality"; };
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"entity_personality_int" = { type = "binding"; value = "entityPersonalityInt"; };
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2007-05-11 10:56:10 +00:00
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"time" = { type = "binding"; value = "universalTime"; };
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2007-04-11 20:29:30 +00:00
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};
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"ship-prefix-macros" =
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{
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"OO_ENGINE_LEVEL" = 1;
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"OO_ENTITY_PERSONALITY" = 1;
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"OO_ENTITY_PERSONALITY_INT" = 1;
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"OO_ENTITY_LASER_HEAT_LEVEL" = 1;
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"OO_HULL_HEAT_LEVEL" = 1;
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"OO_TIME" = 1;
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};
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