oolite/hud.plist

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>dials</key><!-- these are drawn, in order, after the legends -->
<array>
<dict><!-- Targetting enhancement -->
<key>equipment_required</key>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<key>selector</key>
<string>drawTargetReticle:</string>
</dict>
<dict><!-- scanner -->
<key>alpha</key>
<real>0.75</real>
<key>selector</key>
<string>drawScanner:</string>
<key>x</key>
<integer>0</integer>
<key>y</key>
<integer>-180</integer>
<key>height</key>
<real>72</real>
<key>width</key>
<real>288</real>
<key>rgb_color</key>
<array>
<real>1.0</real>
<real>0</real>
<real>0</real>
</array>
</dict>
<dict><!-- scanner zoom indicator, uses Images/zoom.png to provide 5 levels -->
<key>alpha</key>
<real>1</real>
<key>selector</key>
<string>drawScannerZoomIndicator:</string>
<key>x</key>
<integer>108</integer>
<key>y</key>
<integer>-216</integer>
</dict>
<dict><!-- compass, uses Images/compass.png as background and Images/reddot.png and Images/greendot.png -->
<key>alpha</key>
<real>1</real>
<key>selector</key>
<string>drawCompass:</string>
<key>x</key>
<integer>132</integer>
<key>y</key>
<integer>-216</integer>
</dict>
<dict><!-- station aegis, uses Images/aegis.png as indicator -->
<key>alpha</key>
<real>1</real>
<key>selector</key>
<string>drawAegis:</string>
<key>x</key>
<integer>-132</integer>
<key>y</key>
<integer>-216</integer>
</dict>
<dict><!-- speed bar, can draw a surround 2 units out from the dial size specified -->
<key>draw_surround</key>
<true/>
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawSpeedBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>200</integer>
<key>y</key>
<integer>-145</integer>
</dict>
<dict><!-- roll bar, can draw a surround 2 units out from the dial size specified -->
<key>draw_surround</key>
<true/>
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawRollBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>200</integer>
<key>y</key>
<integer>-160</integer>
</dict>
<dict><!-- pitch bar, can draw a surround 2 units out from the dial size specified -->
<key>draw_surround</key>
<true/>
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawPitchBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>200</integer>
<key>y</key>
<integer>-170</integer>
</dict>
<dict><!-- energy guage, can draw a surround 2 units out from the dial size specified -->
<key>draw_surround</key>
<true/>
<key>height</key>
<integer>48</integer>
<key>selector</key>
<string>drawEnergyGauge:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>200</integer>
<key>y</key>
<integer>-205</integer>
<key>labelled</key>
<true/>
</dict>
<dict><!-- forward shield bar, can draw a surround 2 units out from the dial size specified -->
<key>draw_surround</key>
<true/>
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawForwardShieldBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>-200</integer>
<key>y</key>
<integer>-146</integer>
</dict>
<dict><!-- aft shield bar, can draw a surround 2 units out from the dial size specified -->
<key>draw_surround</key>
<true/>
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawAftShieldBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>-200</integer>
<key>y</key>
<integer>-162</integer>
</dict>
<dict><!-- just draws a surround 2 units around the selected size, you could also use drawGreenSurround: -->
<key>height</key>
<integer>40</integer>
<key>selector</key>
<string>drawYellowSurround:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>-200</integer>
<key>y</key>
<integer>-194</integer>
</dict>
<dict><!-- fuel bar -->
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawFuelBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>-200</integer>
<key>y</key>
<integer>-179</integer>
</dict>
<dict><!-- cabin temperature bar -->
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawCabinTempBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>-200</integer>
<key>y</key>
<integer>-189</integer>
</dict>
<dict><!-- weapon temperature bar -->
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawWeaponTempBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>-200</integer>
<key>y</key>
<integer>-199</integer>
</dict>
<dict><!-- altitude bar -->
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawAltitudeBar:</string>
<key>width</key>
<integer>80</integer>
<key>x</key>
<integer>-200</integer>
<key>y</key>
<integer>-209</integer>
</dict>
<dict><!-- missile display, x and y give the location, the x-spacing is given by spacing, the size defines the icon size -->
<key>height</key>
<integer>12</integer>
<key>selector</key>
<string>drawMissileDisplay:</string>
<key>spacing</key>
<integer>16</integer>
<key>width</key>
<integer>12</integer>
<key>x</key>
<integer>-228</integer>
<key>y</key>
<integer>-224</integer>
</dict>
<dict><!-- status indicator light, x and y give the location, the size defines the icon size -->
<key>height</key>
<integer>8</integer>
<key>selector</key>
<string>drawStatusLight:</string>
<key>width</key>
<integer>8</integer>
<key>x</key>
<integer>-108</integer>
<key>y</key>
<integer>-216</integer>
</dict>
<dict><!-- ship's clock, x and y give the location, the size defines the character size -->
<key>height</key>
<integer>12</integer>
<key>selector</key>
<string>drawClock:</string>
<key>width</key>
<integer>12</integer>
<key>x</key>
<integer>-48</integer>
<key>y</key>
<integer>-234</integer>
</dict>
<dict><!-- fps counter, x and y give the location, the size defines the character size -->
<key>height</key>
<integer>18</integer>
<key>selector</key>
<string>drawFPSInfoCounter:</string>
<key>width</key>
<integer>18</integer>
<key>x</key>
<integer>-300</integer>
<key>y</key>
<integer>220</integer>
</dict>
</array>
<key>legends</key><!-- these are drawn, in order, before the dials, add any other images you want here -->
<array>
<dict>
<key>alpha</key>
<real>1</real>
<key>image</key>
<string>legend-left.png</string>
<key>x</key>
<integer>-256</integer>
<key>y</key>
<string>-184</string>
</dict>
<dict>
<key>alpha</key>
<real>1</real>
<key>image</key>
<string>legend-right.png</string>
<key>x</key>
<integer>256</integer>
<key>y</key>
<string>-184</string>
</dict>
</array>
</dict>
</plist>