oolite/Resources/Config/characters.plist

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{
"constrictor-mission-thief" =
{
"random_seed" = "1 3 5 7 11 13"; // fix the name and details, but use the key to keep it secret
bounty = 1000; // not actually used, we do the reward in the script
origin = 7; // system number seven (Lave in Galaxy 0)
"script_actions" =
(
/*
check if docked
print congratulatory message from the Imperial Navy
award a special bounty
*/
{
conditions =
(
"status_string equal STATUS_DOCKED"
);
do =
(
{
conditions =
(
"gui_screen_string notequal GUI_SCREEN_MISSION"
);
do = (
"setMissionMusic: none",
"setMissionImage: none",
"showShipModel: none",
"setGuiToMissionScreen"
);
},
"awardCredits: 1000",
"addMissionText: conhunt-thief-captured"
);
}
);
};
}