2005-04-19 19:53:18 +00:00
|
|
|
{
|
2008-08-03 15:44:57 +00:00
|
|
|
GLOBAL =
|
|
|
|
{
|
|
|
|
ENTER = ("setStateTo: LOOT");
|
|
|
|
};
|
|
|
|
LOOT =
|
|
|
|
{
|
|
|
|
ENTER = (performCollect);
|
|
|
|
ATTACKED = (exitAI);
|
|
|
|
"COLLISION" = (exitAI);
|
|
|
|
"CARGO_SCOOPED" = (exitAI);
|
|
|
|
"HOLD_FULL" = (exitAI);
|
|
|
|
"INCOMING_MISSILE" = (fightOrFleeMissile, exitAI);
|
|
|
|
"TARGET_LOST" = (exitAI);
|
|
|
|
};
|
|
|
|
}
|