2007-12-02 00:50:06 +00:00
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/* changedScriptHandlers.plist
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This file specifies old names for script event handlers. If a handler is
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not found, the scripting mechanism looks for an alias in this file. All
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such support is temporary and transitional.
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Possibly confusing is that the new name is the key (left hand side) and
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the old name is the value (right hand side).
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*/
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{
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2008-03-02 18:56:24 +00:00
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// To be removed after 1.71
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2007-12-02 00:50:06 +00:00
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"shipSpawned" = "didSpawn";
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"shipDied" = ("didBecomeDead", "didDie");
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"shipWasScooped" = "wasScooped";
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"shipScoopedOther" = "didScoop";
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"playerStartedAutoPilot" = "didStartAutoPilot";
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"playerCancelledJumpCountdown" = "didCancelJumpCountDown";
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"playerStartedJumpCountdown" = "didBeginJumpCountDown";
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"playerCancelledAutoPilot" = "didAbortAutoPilot";
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"shipWillLaunchFromStation" = "willLaunch";
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"shipLaunchedFromStation" = "didLaunch";
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"playerJumpFailed" = "didFailToJump";
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"playerDockingRefused" = "didRecieveDockingRefusal";
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"shipLaunchedEscapePod" = "didLaunchEscapePod";
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"shipWillDockWithStation" = "willDock";
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"shipDockedWithStation" = "didDock";
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"otherShipDocked" = "shipDidDock";
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// Note to self: explore relationship with shipExitedWormhole, and make consistent for NPCs and players to extent possible.
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"shipWillExitWitchspace" = "willExitWitchSpace";
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"shipExitedWitchspace" = "didExitWitchSpace";
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"shipWillEnterWitchspace" = "willEnterWitchSpace";
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2008-03-02 18:56:24 +00:00
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// To be removed after 1.72
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"shipBeingAttacked" = "beingAttacked";
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2007-12-02 00:50:06 +00:00
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}
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