29 lines
1.0 KiB
Groovy
29 lines
1.0 KiB
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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new MagicMayChoice(
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MagicTargetChoice.TARGET_ARTIFACT_CARD_FROM_GRAVEYARD,
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),
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new MagicGraveyardTargetPicker(true),
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this,
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"PN may\$ return target artifact card\$ from your graveyard to the battlefield."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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if (event.isYes()) {
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event.processTargetCard(game,new MagicCardAction() {
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public void doAction(final MagicCard card) {
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game.doAction(new MagicReanimateAction(event.getPlayer(),card,MagicPlayCardAction.NONE));
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}
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});
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}
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}
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}
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]
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