31 lines
915 B
Groovy
31 lines
915 B
Groovy
def Action = {
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final MagicGame game, final MagicEvent event ->
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final MagicDamage damage = new MagicDamage(event.getSource(),event.getRefPermanent(),2);
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game.doAction(new MagicDealDamageAction(damage));
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}
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def Event = {
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final MagicPermanent permanent, final MagicPermanent creature ->
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return new MagicEvent(
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permanent,
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creature,
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Action,
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"SN deals 2 damage to RN."
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);
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}
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[
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return Event(permanent, creature);
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}
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},
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new MagicWhenBlocksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return Event(permanent, creature);
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}
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}
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]
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