31 lines
1.1 KiB
Groovy
31 lines
1.1 KiB
Groovy
def Action = {
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final MagicGame game, final MagicEvent event ->
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game.doAction(new MagicPlayTokenAction(event.getPlayer(), TokenCardDefinitions.get("green and white Elemental creature token")));
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}
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def Event = {
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final MagicPermanent permanent ->
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return new MagicEvent(
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permanent,
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Action,
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"PN puts a green and white Elemental creature token onto the battlefield with " +
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"\"This creature's power and toughness are each equal to the number of creatures you control.\""
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);
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}
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[
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new MagicWhenDiesTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicMoveCardAction data) {
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return Event(permanent);
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}
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},
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new MagicWhenOtherSpellIsCastTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack cardOnStack) {
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return permanent.isEnemy(cardOnStack) && permanent.isController(game.getTurnPlayer()) ?
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Event(permanent) : MagicEvent.NONE;
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}
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}
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]
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