28 lines
1.1 KiB
Groovy
28 lines
1.1 KiB
Groovy
[
|
|
new MagicWhenOtherDiesTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent died) {
|
|
return (permanent == died && permanent.getOwner() == permanent.getController()) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
new MagicSimpleMayChoice(
|
|
MagicSimpleMayChoice.DRAW_CARDS,
|
|
0,
|
|
MagicSimpleMayChoice.DEFAULT_NONE
|
|
),
|
|
this,
|
|
"PN may\$ return SN to his/her hand."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
final MagicCard card = event.getPermanent().getCard()
|
|
if (event.isYes() && card.isInGraveyard()) {
|
|
game.doAction(new MagicRemoveCardAction(card,MagicLocationType.Graveyard));
|
|
game.doAction(new MagicMoveCardAction(card,MagicLocationType.Graveyard,MagicLocationType.OwnersHand));
|
|
}
|
|
}
|
|
}
|
|
]
|