30 lines
1.2 KiB
Groovy
30 lines
1.2 KiB
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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this,
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"Tap all creatures target player\$ controls. Those creatures don't untap during their controller's next untap step."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final Collection<MagicPermanent> targets=
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game.filterPermanents(player,MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent creature : targets) {
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game.doAction(new MagicTapAction(creature,true));
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game.doAction(MagicChangeStateAction.Set(
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creature,
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MagicPermanentState.DoesNotUntapDuringNext
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));
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}
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}
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});
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}
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}
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]
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