28 lines
1.1 KiB
Groovy
28 lines
1.1 KiB
Groovy
[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final int amount = damage.getDealtAmount();
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return (amount > 0 &&
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damage.getSource() == permanent &&
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damage.getTarget().isPlayer() &&
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damage.isCombat()) ?
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new MagicEvent(
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permanent,
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amount,
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this,
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"Put RN 0/1 colorless Eldrazi Spawn " +
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"creature tokens onto the battlefield. They have " +
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"\"Sacrifice this creature: Add {1} to your mana pool.\""
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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for (int count=event.getRefInt();count>0;count--) {
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game.doAction(new MagicPlayTokenAction(event.getPlayer(),TokenCardDefinitions.get("Eldrazi Spawn")));
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}
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}
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}
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]
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