52 lines
1.6 KiB
Groovy
52 lines
1.6 KiB
Groovy
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def FirewakeSacrifice = new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump),
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"Pump"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source,"{1}"),
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new MagicSacrificeEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_SLIVER,
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source
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),
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MagicTargetHint.Positive,
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"target Sliver creature"
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);
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return new MagicEvent(
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source,
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targetChoice,
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MagicPumpTargetPicker.create(),
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this,
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"Target Sliver creature\$ gets +2/+2 until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature,2,2));
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}
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});
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}
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};
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[
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new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_SLIVER
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) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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permanent.addAbility(FirewakeSacrifice);
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}
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}
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]
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