magarena/release/Magarena/scripts/Diviner_s_Wand.groovy

83 lines
2.7 KiB
Groovy

def Draw = new MagicPermanentActivation(
new MagicActivationHints(MagicTiming.Token),
"Draw"
) {
@Override
public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
return [
new MagicPayManaCostEvent(source,"{4}")
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"PN draws a card."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicDrawAction(event.getPlayer(),1));
}
};
def DrawPump = new MagicWhenOtherDrawnTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCard card) {
return permanent.isFriend(card) ?
new MagicEvent(
permanent,
this,
"SN gets +1/+1 and gains flying until end of turn."
):
MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicChangeTurnPTAction(event.getPermanent(),1,1));
game.doAction(new MagicGainAbilityAction(event.getPermanent(),MagicAbility.Flying));
}
};
[
new MagicStatic(MagicLayer.Ability) {
@Override
public void modAbilityFlags(final MagicPermanent source, final MagicPermanent permanent, final Set<MagicAbility> flags) {
permanent.addAbility(DrawPump);
permanent.addAbility(Draw);
}
@Override
public boolean accept(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
return MagicStatic.acceptLinked(game, source, target);
}
},
new MagicWhenOtherComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
return (otherPermanent.isCreature() &&
otherPermanent.hasSubType(MagicSubType.Wizard)) ?
new MagicEvent(
permanent,
new MagicMayChoice(),
otherPermanent,
this,
"You may\$ attach SN to RN."
) :
MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
if (event.isYes()) {
game.doAction(new MagicAttachAction(
event.getPermanent(),
event.getRefPermanent()
));
}
}
}
]