46 lines
1.7 KiB
Groovy
46 lines
1.7 KiB
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
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final MagicTargetFilter<MagicPermanent> targetFilter = new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_ZOMBIE_YOU_CONTROL,permanent);
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final MagicPlayer player = permanent.getController();
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final int amount = game.filterPermanents(player,targetFilter).size() +
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game.filterCards(player,MagicTargetFilter.TARGET_ZOMBIE_CARD_FROM_GRAVEYARD).size();
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game.doAction(new MagicChangeCountersAction(
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permanent,
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MagicCounterType.PlusOne,
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amount,
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true
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));
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return MagicEvent.NONE;
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}
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},
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.PREVENT_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicDamage damage) {
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if (damage.getTarget() == permanent) {
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// Prevention effect.
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damage.prevent();
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return new MagicEvent(
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permanent,
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this,
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"Remove a +1/+1 counter from SN."
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);
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.PlusOne,
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-1,
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true
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));
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}
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}
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]
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