45 lines
1.8 KiB
Groovy
45 lines
1.8 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Damage"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicTapEvent(source)];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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new MagicDamageTargetPicker(1),
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this,
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"SN deals 1 damage to target player\$. " +
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"SN deals 3 damage to that player instead if you control " +
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"artifacts named Crown of Empires and Throne of Empires."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicTargetFilter<MagicPermanent> crown = new MagicTargetFilter.NameTargetFilter("Crown of Empires");
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final MagicTargetFilter<MagicPermanent> throne = new MagicTargetFilter.NameTargetFilter("Throne of Empires");
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final MagicSource source = event.getSource();
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final MagicPlayer player = source.getController();
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final int amount = (player.controlsPermanent(crown) && player.controlsPermanent(throne))? 3 : 1;
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event.processTarget(game,new MagicTargetAction() {
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public void doAction(final MagicTarget target) {
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final MagicDamage damage = new MagicDamage(
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source,
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target,
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amount
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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});
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}
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}
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]
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