50 lines
2.1 KiB
Groovy
50 lines
2.1 KiB
Groovy
def TARGET_ANGEL_OR_DEMON_OR_DRAGON_CARD_FROM_HAND = new MagicCardFilterImpl() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicCard target) {
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return target.hasType(MagicType.Creature) &&
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(target.hasSubType(MagicSubType.Angel) ||
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target.hasSubType(MagicSubType.Demon) ||
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target.hasSubType(MagicSubType.Dragon));
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType == MagicTargetType.Hand;
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}
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};
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def ANGEL_OR_DEMON_OR_DRAGON_CARD_FROM_HAND = new MagicTargetChoice(
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TARGET_ANGEL_OR_DEMON_OR_DRAGON_CARD_FROM_HAND,
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MagicTargetHint.None,
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"an Angel, Demon or Dragon creature card from your hand"
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);
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[
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new MagicWhenAttacksTrigger(1) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent attacker) {
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return permanent == attacker ?
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new MagicEvent(
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permanent,
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new MagicMayChoice(
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ANGEL_OR_DEMON_OR_DRAGON_CARD_FROM_HAND
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),
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MagicGraveyardTargetPicker.PutOntoBattlefield,
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this,
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"PN may\$ put an Angel, Demon or Dragon creature card\$ from his or her hand onto the battlefield tapped and attacking."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if(event.isYes()){
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event.processTargetCard(game,new MagicCardAction() {
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public void doAction(final MagicCard card) {
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game.doAction(new MagicRemoveCardAction(card,MagicLocationType.OwnersHand));
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game.doAction(new MagicPlayCardAction(
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card,
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event.getPlayer(),
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[MagicPlayMod.TAPPED, MagicPlayMod.ATTACKING]
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));
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}
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});
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}
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}
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}
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]
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