16 lines
476 B
Groovy
16 lines
476 B
Groovy
[
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new MagicStatic(
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MagicLayer.ModPT,
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL) {
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@Override
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public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
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final MagicGame game = source.getGame();
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if (game.hasTurn(permanent.getController())) {
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pt.add(2,0);
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} else {
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pt.add(0,2);
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}
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}
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}
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]
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