33 lines
942 B
Groovy
33 lines
942 B
Groovy
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def FrenzyPump = new MagicWhenAttacksUnblockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return (creature == permanent) ?
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new MagicEvent(
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permanent,
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this,
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"SN gets +1/0 until end of turn."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeTurnPTAction(
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event.getPermanent(),
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1, 0
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));
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}
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};
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[
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new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_SLIVER
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) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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permanent.addAbility(FrenzyPump);
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}
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}
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]
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