25 lines
780 B
Groovy
25 lines
780 B
Groovy
[
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new MagicPermanentActivation(
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[MagicCondition.YOUR_UPKEEP_CONDITION],
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new MagicActivationHints(MagicTiming.None),
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"Life+4"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicSacrificeEvent(source)];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN gains 4 life."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),4));
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}
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}
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]
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