26 lines
1.1 KiB
Groovy
26 lines
1.1 KiB
Groovy
[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicTarget targetPlayer=damage.getTarget();
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return (damage.getSource() == permanent.getEquippedCreature() &&
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damage.getTarget().isPlayer() &&
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damage.isCombat()) ?
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new MagicEvent(
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permanent,
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permanent.getController(),
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targetPlayer,
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this,
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"PN puts a 2/2 green Wolf creature token onto the battlefield and " +
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"RN puts the top ten cards of his or her library into his or her graveyard."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicPlayTokenAction(event.getPlayer(),TokenCardDefinitions.get("Wolf")));
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game.doAction(new MagicMillLibraryAction(event.getRefPlayer(),10));
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}
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}
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]
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