56 lines
1.9 KiB
Groovy
56 lines
1.9 KiB
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL,
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new MagicTapTargetPicker(true,false),
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this,
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"Target creature\$ you control gets +2/+0 until end of turn."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature, 2, 0));
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}
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});
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}
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},
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new MagicCardActivation(
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[
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MagicConditionFactory.ManaCost("{2}{R}")
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],
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new MagicActivationHints(MagicTiming.Pump,true),
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"Overload"
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) {
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public MagicEvent[] getCostEvent(final MagicCard source) {
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return [
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new MagicPayManaCostEvent(source,"{2}{R}")
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];
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}
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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this,
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"Each creature you control gets +2/+0 until end of turn."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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final Collection<MagicPermanent> targets=
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game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent creature : targets) {
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game.doAction(new MagicChangeTurnPTAction(creature, 2, 0));
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}
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}
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}
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]
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