49 lines
1.8 KiB
Groovy
49 lines
1.8 KiB
Groovy
[
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new MagicWhenBlocksOrBecomesBlockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocker) {
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return new MagicEvent(
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permanent,
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permanent == blocker ? blocker.getBlockedCreature() : blocker,
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this,
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"RN gains wither until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processRefPermanent(game, {
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final MagicPermanent permanent ->
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game.doAction(new MagicGainAbilityAction(
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permanent,
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MagicAbility.Wither
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));
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} as MagicPermanentAction);
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}
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},
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicDamage damage) {
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return (permanent == damage.getSource() &&
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permanent.isOpponent(damage.getTarget()) &&
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permanent.getCounters(MagicCounterType.MinusOne) > 0) ?
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new MagicEvent(
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permanent,
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this,
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"Remove all -1/-1 counters from SN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent = event.getPermanent();
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final int amount = permanent.getCounters(MagicCounterType.MinusOne);
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game.doAction(new MagicChangeCountersAction(
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permanent,
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MagicCounterType.MinusOne,
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-amount,
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true
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));
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}
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}
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]
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