61 lines
2.2 KiB
Groovy
61 lines
2.2 KiB
Groovy
def drawCards = {
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final MagicGame game,final MagicPermanent permanent ->
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if (permanent.hasCounters()) {
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game.doAction(new MagicDrawAction(
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permanent.getController(),
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permanent.getCounters(MagicCounterType.PlusOne)
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));
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}
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}
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[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
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final MagicTargetChoice targetChoice=new MagicTargetChoice(
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new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,
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permanent
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),
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MagicTargetHint.None,
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"a creature other than "+permanent+" to sacrifice"
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);
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if (permanent.getController().getNrOfPermanents(MagicType.Creature)>1) {
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return new MagicEvent(
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permanent,
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new MagicMayChoice(targetChoice),
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MagicSacrificeTargetPicker.create(),
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this,
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"You may\$ sacrifice a creature\$ to SN."
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);
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}
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drawCards(game, permanent);
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return MagicEvent.NONE;
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}
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@Override
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public boolean usesStack() {
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return false;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent=event.getPermanent();
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if (event.isYes()) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicSacrificeAction(creature));
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game.doAction(new MagicChangeCountersAction(permanent,MagicCounterType.PlusOne,1,true));
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final MagicEvent newEvent=executeTrigger(game,permanent,MagicPayedCost.NO_COST);
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if (newEvent.isValid()) {
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game.addEvent(newEvent);
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}
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}
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});
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} else {
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drawCards(game,permanent);
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}
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}
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}
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]
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