47 lines
1.3 KiB
Groovy
47 lines
1.3 KiB
Groovy
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def NecroticSacrifice = new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Destroy"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source,"{3}"),
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new MagicSacrificeEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_PERMANENT,
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new MagicDestroyTargetPicker(false),
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this,
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"Destroy target permanent\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent permanent) {
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game.doAction(new MagicDestroyAction(permanent));
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}
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});
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}
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};
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[
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new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_SLIVER
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) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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permanent.addAbility(NecroticSacrifice);
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}
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}
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]
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