69 lines
2.2 KiB
Groovy
69 lines
2.2 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Artifact"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source, "{1}{U}{U}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_PERMANENT,
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MagicExileTargetPicker.create(),
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this,
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"Target permanent\$ becomes an artifact in addition to its other types."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicAddStaticAction(creature, MagicStatic.Artifact));
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}
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});
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}
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},
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Control"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source, "{3}{U}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_ARTIFACT,
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MagicExileTargetPicker.create(),
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this,
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"Gain control of target artifact\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game, {
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final MagicPermanent perm ->
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game.doAction(new MagicGainControlAction(
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event.getPlayer(),
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perm
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));
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} as MagicPermanentAction);
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}
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}
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]
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