21 lines
702 B
Groovy
21 lines
702 B
Groovy
[
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new MagicLandfallTrigger() {
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@Override
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public MagicEvent getEvent(final MagicPermanent permanent) {
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final MagicPermanent equippedCreature = permanent.getEquippedCreature();
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return equippedCreature.isValid() ?
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new MagicEvent(
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permanent,
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equippedCreature,
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this,
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"RN gets +2/+2 until end of turn."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeTurnPTAction(event.getRefPermanent(),2,2));
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}
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}
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]
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