36 lines
1.3 KiB
Groovy
36 lines
1.3 KiB
Groovy
def EventAction = {
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final MagicGame game, final MagicEvent event ->
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event.processChosenCards(game, {
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final MagicCard card ->
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game.doAction(new MagicRemoveCardAction(card,MagicLocationType.OwnersHand));
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game.doAction(new MagicMoveCardAction(card,MagicLocationType.OwnersHand,MagicLocationType.BottomOfOwnersLibrary));
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});
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game.doAction(new MagicDrawAction(event.getPlayer(),event.getRefInt()));
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};
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[
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new MagicAtDrawTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer drawPlayer) {
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return new MagicEvent(
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permanent,
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drawPlayer,
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this,
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"PN puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards."
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);
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}
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@Override
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public void executeEvent(final MagicGame game,final MagicEvent event) {
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final List<MagicCard> choiceList = event.getPlayer().getHand();
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game.addEvent(new MagicEvent(
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event.getSource(),
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event.getPlayer(),
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new MagicFromCardListChoice(choiceList, choiceList.size()),
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choiceList.size(),
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EventAction,
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""
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));
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}
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}
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]
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