31 lines
1.0 KiB
Groovy
31 lines
1.0 KiB
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(
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final MagicCardOnStack cardOnStack,
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final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicDeathtouchTargetPicker.getInstance(),
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this,
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"Target creature\$ gains deathtouch until end of turn. " +
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"Regenerate it."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicSetAbilityAction(
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creature,
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MagicAbility.Deathtouch
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));
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game.doAction(new MagicRegenerateAction(creature));
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}
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});
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}
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}
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]
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