25 lines
896 B
Groovy
25 lines
896 B
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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MagicTargetChoice.TARGET_OPPONENT,
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this,
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"Target opponent\$ loses 2 life and PN gains 2 life."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(player,-2));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),2));
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}
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});
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}
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}
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]
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