33 lines
1.3 KiB
Groovy
33 lines
1.3 KiB
Groovy
[
|
|
new MagicWhenPutIntoGraveyardTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicGraveyardTriggerData triggerData) {
|
|
return (triggerData.fromLocation == MagicLocationType.Play) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL,
|
|
MagicPumpTargetPicker.create(),
|
|
this,
|
|
"PN puts a +1/+1 counter on target creature\$ he or she controls. " +
|
|
"If that creature is a Human, put two +1/+1 counters on it instead."
|
|
) :
|
|
MagicEvent.NONE;
|
|
}
|
|
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
event.processTargetPermanent(game,new MagicPermanentAction() {
|
|
public void doAction(final MagicPermanent creature) {
|
|
final int amount = creature.hasSubType(MagicSubType.Human) ? 2 : 1;
|
|
game.doAction(new MagicChangeCountersAction(
|
|
creature,
|
|
MagicCounterType.PlusOne,
|
|
amount,
|
|
true
|
|
));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
]
|