33 lines
1.4 KiB
Groovy
33 lines
1.4 KiB
Groovy
[
|
|
new MagicWhenOtherDiesTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent died) {
|
|
return (permanent.getEquippedCreature() == died) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
new MagicMayChoice(
|
|
MagicTargetChoice.CREATURE_CARD_FROM_HAND
|
|
),
|
|
MagicGraveyardTargetPicker.PutOntoBattlefield,
|
|
this,
|
|
"PN may\$ put a creature card\$ from his or her hand " +
|
|
"onto the battlefield and attach SN to it."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
if (event.isYes()) {
|
|
event.processTargetCard(game,new MagicCardAction() {
|
|
public void doAction(final MagicCard card) {
|
|
game.doAction(new MagicRemoveCardAction(card,MagicLocationType.OwnersHand));
|
|
final MagicPlayCardAction action = new MagicPlayCardAction(card,event.getPlayer());
|
|
game.doAction(action);
|
|
game.doAction(new MagicAttachAction(event.getPermanent(),action.getPermanent()));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|
|
]
|