35 lines
1.1 KiB
Groovy
35 lines
1.1 KiB
Groovy
[
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new MagicPermanentActivation(
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[
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//add ONE for the card itself
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MagicConditionFactory.ManaCost("{3}{B}{G}"),
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],
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new MagicActivationHints(MagicTiming.Draw),
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"Draw"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicPayManaCostEvent(source,"{2}{B}{G}"),
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new MagicSacrificePermanentEvent(
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source,
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MagicTargetChoice.SACRIFICE_CREATURE
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)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN draws a card."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicDrawAction(event.getPlayer()));
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}
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}
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]
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