32 lines
1.2 KiB
Groovy
32 lines
1.2 KiB
Groovy
[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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return (damage.getSource() == permanent &&
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damage.getTarget().isPlayer() &&
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damage.isCombat()) ?
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for(int i=1;i<=2;i++){
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new MagicEvent(
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permanent,
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new MagicMayChoice(
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MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD,
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MagicGraveyardTargetPicker.ExileOpp,
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this,
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"exile target card from a graveyard"
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)
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)
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}:
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game, {
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final MagicPermanent card ->
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game.doAction(new MagicRemoveCardAction(card,MagicLocationType.Graveyard));
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game.doAction(new MagicMoveCardAction(card,MagicLocationType.Graveyard,MagicLocationType.Exile));
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});
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}
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}
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]
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