31 lines
1.0 KiB
Groovy
31 lines
1.0 KiB
Groovy
[
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new MagicWhenAttacksUnblockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return (creature == permanent) ?
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new MagicEvent(
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permanent,
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new MagicSimpleMayChoice(
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MagicSimpleMayChoice.DRAW_CARDS,
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1,
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MagicSimpleMayChoice.DEFAULT_NONE
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),
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this,
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"PN may\$ draw a card."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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game.doAction(new MagicDrawAction(event.getPlayer(),1));
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game.doAction(new MagicChangeStateAction(
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event.getPermanent(),
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MagicPermanentState.NoCombatDamage,true
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));
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}
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}
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}
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]
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