26 lines
877 B
Groovy
26 lines
877 B
Groovy
[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final int amount=damage.getDealtAmount();
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final MagicSource source=damage.getSource();
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return source.hasSubType(MagicSubType.Sliver) ?
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new MagicEvent(
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permanent,
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source.getController(),
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amount,
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this,
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"PN gains " + amount + " life."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),event.getRefInt()));
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}
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}
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]
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