26 lines
1.1 KiB
Groovy
26 lines
1.1 KiB
Groovy
[
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return permanent == creature ?
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new MagicEvent(
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permanent,
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this,
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"PN puts a 2/2 green Wolf creature token onto " +
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"the battlefield tapped and attacking for each creature " +
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"card in his or her graveyard."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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final int amount = game.filterCards(player,MagicTargetFilter.TARGET_CREATURE_CARD_FROM_GRAVEYARD).size();
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for (int count=amount;count>0;count--) {
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final MagicCard card = MagicCard.createTokenCard(TokenCardDefinitions.get("Wolf"),player);
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game.doAction(new MagicPlayCardAction(card,player,MagicPlayCardAction.TAPPED_ATTACKING));
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}
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}
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}
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]
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