114 lines
4.3 KiB
Groovy
114 lines
4.3 KiB
Groovy
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def AB = new MagicStatic(MagicLayer.Ability, MagicStatic.UntilEOT) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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flags.add(MagicAbility.Indestructible);
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}
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};
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def ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) {
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@Override
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public void modSubTypeFlags(final MagicPermanent permanent,final Set<MagicSubType> flags) {
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flags.add(MagicSubType.Human);
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flags.add(MagicSubType.Soldier);
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}
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@Override
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public int getTypeFlags(final MagicPermanent permanent,final int flags) {
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return flags|MagicType.Creature.getMask();
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}
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};
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def PreventAllDamage = new MagicIfDamageWouldBeDealtTrigger(1) {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicDamage damage) {
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if (permanent == damage.getTarget()) {
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// Replacement effect. Generates no event or action.
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damage.setAmount(0);
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}
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return MagicEvent.NONE;
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}
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};
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[
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new MagicPlaneswalkerActivation(1) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.TARGET_OPPONENT,
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this,
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"Put a loyalty counter on SN for each creature target opponent\$ controls."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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final int amt = event.getPlayer().getOpponent().getNrOfPermanentsWithType(MagicType.Creature);
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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amt,
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true
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));
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}
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},
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new MagicPlaneswalkerActivation(0) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature " +
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"with power and toughness each equal to the number of loyalty counters on him. " +
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"He's still a planeswalker. Prevent all damage that would be dealt to him this turn."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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final int amt = event.getPermanent().getCounters(MagicCounterType.Charge);
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def PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) {
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@Override
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public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
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pt.set(amt,amt);
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}
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};
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game.doAction(new MagicBecomesCreatureAction(event.getPermanent(),PT,AB,ST));
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game.doAction(new MagicAddTurnTriggerAction(event.getPermanent(), PreventAllDamage));
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}
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},
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new MagicPlaneswalkerActivation(-15) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Exile all other permanents."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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final MagicTargetFilter<MagicPermanent> AllOtherPermanent = new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_PERMANENT,
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event.getPermanent()
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);
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final Collection<MagicPermanent> targets = game.filterPermanents(event.getPlayer(), AllOtherPermanent);
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for (final MagicPermanent target : targets) {
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game.doAction(new MagicRemoveFromPlayAction(
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target,
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MagicLocationType.Exile
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));
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}
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}
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}
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]
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